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Fallout: New Vegas

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cosmophobia Data: Wtorek 11 Styczeń 2011 ŕ 11:37 - [Cytuj]
Membre

Membre
Hello,

I tried F:NV some time ago with POM and it was unplayable so I used Bootcamp to play it.

Last Weekend I gave it another try.
I deleted/uninstalled the old prefix and started all over after updating to POM 2.4.4. The installation finished without problems. Starting the game with the launcher is also no problem (But I can't coose AA : ( ). After loading a game I can play a few secound or minutes. The game-performance is not as good as with Windows/Bootcamp, but it's playable.

The real problem is: The game is always crashing after a while.

Does anybody know how to get this game run!?
System: Mac OS 10.6.6 on a current 27" iMac
Quentin PÂRIS Data: Wtorek 11 Styczeń 2011 ŕ 13:26 - [Cytuj]
Admin

Admin
Hi !

First, try to run the game wine another version of wine

(The latest if possible)

Then run the game in PlayOnMac console

(Edit /Users/Your_Name/Library/PlayOnMac/configurations/installed/Fallout New Vega, and remove the line "export WINEDEBUG="-all"")

Then, run in PlayOnMac Console
cd configurations/installed
./Fallout\ New\ Vega (Replace with the good name)

Paste the errors here
cosmophobia Data: Wtorek 11 Styczeń 2011 ŕ 19:04 - [Cytuj]
Membre

Membre
The Crash with wine 1.3.9:

Console:

fixme:d3d:context_check_fbo_status 	Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status 	Color attachment 0: (0x62c5c400) WINED3DFMT_R16G16B16A16_FLOAT 2560x1440
fixme:d3d:context_check_fbo_status 	Depth attachment: (0x1eef28) WINED3DFMT_D24_UNORM_S8_UINT 2560x1440
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 43
wine(6723,0x4100a000) malloc: *** mmap(size=58982400) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
wine: Unhandled page fault on read access to 0x0000a030 at address 0x93439467 (thread 0021), starting debugger...
Unhandled exception: page fault on read access to 0x0000a030 in 32-bit code (0x93439467).
Register dump:
 CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
 EIP:93439467 ESP:0033bff8 EBP:0033c338 EFLAGS:00010216(  R- --  I   -A-P- )
 EAX:93438df8 EBX:93439464 ECX:00000007 EDX:07000000
 ESI:00000000 EDI:0000a030
Stack dump:
0x0033bff8:  00000000 00000000 00000000 00000000
0x0033c008:  00000000 00000000 00000000 00000000
0x0033c018:  00300000 03000000 00000000 00000000
0x0033c028:  00000000 00000000 00000000 00000000
0x0033c038:  00000000 00000000 00000000 00000000
0x0033c048:  00000000 00000000 00000000 00000000
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x93439467 glvmSamplerLoadTexels+0x687() in libglprogrammability.dylib (0x0033c338)
  1 0x9343eeb9 in libglprogrammability.dylib (+0xd3eb8) (0x0033c988)
  2 0x9342478b in libglprogrammability.dylib (+0xb978a) (0x0033cc28)
  3 0x93426dc8 glvmInterpretFPTransformFour+0x607() in libglprogrammability.dylib (0x0033d6b8)
  4 0x54a54c1e gldLLVMFPTransformFallback+0x28d() in glrendererfloat (0x0033d788)
  5 0x54a54e8e gldSetFPTransformFunc+0x3d() in glrendererfloat (0x0033d7b8)
  6 0x54a6387a in glrendererfloat (+0x10879) (0x0033e6f8)
  7 0x54a5f806 gldSetPolyRenderFunc+0x265() in glrendererfloat (0x0033e728)
  8 0x54a712fe gldTessellateTrianglesPtrRGBA+0x184() in glrendererfloat (0x0033e768)
  9 0x54a718f9 gldRenderPolygonPtr+0x27() in glrendererfloat (0x0033e788)
  10 0x54ddbee6 gleVPRenderTrianglesSmooth+0x428() in glengine (0x0033e828)
  11 0x54d40419 gleDrawArraysOrElements_ExecCore+0x50f() in glengine (0x0033e948)
  12 0x54d4761a glDrawElements_ACC_Exec+0x445() in glengine (0x0033e9a8)
  13 0x97117050 _ZTVN3icu18TrieWordDictionaryE+0xef() in libgl.dylib (0x0033e9d8)
  14 0x434b7529 drawStridedFast+0x68() in wined3d (0x0033ea58)
  15 0x434b9e64 drawPrimitive+0x7ff() in wined3d (0x0033ec78)
  16 0x4348f89e IWineD3DDeviceImpl_DrawIndexedPrimitive+0x27a() in wined3d (0x0033ece8)
  17 0x401d6faa IDirect3DDevice9Impl_DrawIndexedPrimitive+0x147() in d3d9 (0x0033ed68)
0x93439467 glvmSamplerLoadTexels+0x687 in libglprogrammability.dylib: 	
Modules:
Module	Address			Debug info	Name (195 modules)
ELF	       0- 6101000	Stabs           
PE	  340000-  356000	Deferred        xinput1_3
PE	  370000-  38e000	Deferred        libvorbisfile
PE	  400000- 13fd152	Deferred        falloutnv
PE	 1400000- 17c8000	Deferred        d3dx9_38
PE	 17d0000- 1903000	Deferred        libvorbis
PE	10000000-1000b000	Deferred        steam_api
PE	18000000-18068000	Deferred        binkw32
PE	40000000-40144000	Deferred        libwine.1.dylib
ELF	4019d000-401b9000	Deferred        version
  \-PE	401a0000-401b7000	\               version
ELF	401b9000-401fd000	Stabs           d3d9
  \-PE	401c0000-401f2000	\               d3d9
ELF	40482000-404fa000	Deferred        advapi32
  \-PE	40490000-404e2000	\               advapi32
ELF	40782000-407c7000	Deferred        winspool
  \-PE	40790000-407bd000	\               winspool
ELF	407c7000-407e4000	Deferred        wsock32
  \-PE	407d0000-407e2000	\               wsock32
PE	407ec000-407f5000	Deferred        libsm.6.dylib
PE	407f5000-407fc000	Deferred        libxdmcp.6.dylib
PE	407fc000-40800000	Deferred        libxinerama.1.dylib
ELF	4305a000-430d9000	Deferred        setupapi
  \-PE	43060000-430b7000	\               setupapi
ELF	43200000-432b9000	Deferred        gdi32
  \-PE	43210000-43292000	\               gdi32
ELF	432b9000-4342d000	Deferred        user32
  \-PE	432c0000-433e0000	\               user32
ELF	4342d000-435c3000	Stabs           wined3d
  \-PE	43430000-435a4000	\               wined3d
ELF	435c3000-43660000	Deferred        rpcrt4
  \-PE	435d0000-4363d000	\               rpcrt4
ELF	43660000-436e9000	Deferred        shlwapi
  \-PE	43670000-436c4000	\               shlwapi
ELF	436e9000-4371d000	Deferred        ws2_32
  \-PE	436f0000-43716000	\               ws2_32
ELF	4371d000-43745000	Deferred        iphlpapi
  \-PE	43720000-4373f000	\               iphlpapi
ELF	43745000-437ea000	Deferred        msvcrt
  \-PE	43750000-437b6000	\               msvcrt
PE	437ea000-437fa000	Deferred        libxext.6.dylib
PE	437fa000-437ff000	Deferred        libxau.6.dylib
ELF	44000000-4423d000	Deferred        shell32
  \-PE	44010000-441fd000	\               shell32
ELF	4423d000-443ae000	Deferred        ole32
  \-PE	44240000-44367000	\               ole32
ELF	443ae000-443d7000	Deferred        dinput8
  \-PE	443b0000-443c9000	\               dinput8
ELF	443d7000-4441e000	Deferred        dinput
  \-PE	443e0000-4440a000	\               dinput
ELF	4441e000-444c1000	Deferred        winmm
  \-PE	44420000-444b4000	\               winmm
ELF	444c1000-44526000	Deferred        dsound
  \-PE	444d0000-4450f000	\               dsound
PE	44526000-445b3000	Deferred        libfreetype.6.dylib
ELF	446eb000-447ce000	Deferred        winex11
  \-PE	446f0000-447a3000	\               winex11
PE	447ce000-447e6000	Deferred        libice.6.dylib
PE	447e6000-448fc000	Deferred        libx11.6.dylib
ELF	448fc000-44923000	Deferred        imm32
  \-PE	44900000-4491d000	\               imm32
PE	44923000-44929000	Deferred        libxxf86vm.1.dylib
PE	44929000-44933000	Deferred        libxrender.1.dylib
PE	44933000-4493c000	Deferred        libxrandr.2.dylib
PE	4493c000-44947000	Deferred        libxcursor.1.dylib
PE	44947000-4494e000	Deferred        libxfixes.3.dylib
PE	449b3000-449e4000	Deferred        libgl.1.dylib
PE	449e4000-449f9000	Deferred        libxplugin.1.dylib
PE	54a53000-54a7f000	Stabs           glrendererfloat
PE	54a9a000-54aa3000	Deferred        audioipcplugin
PE	54aa3000-54aae000	Deferred        applehdahalplugin
PE	54ca1000-54e4b000	Stabs           glengine
PE	54e4b000-55232000	Deferred        atiradeonx3000gldriver
ELF	55317000-55346000	Deferred        winecoreaudio
  \-PE	55320000-55341000	\               winecoreaudio
PE	55346000-553b7000	Deferred        coremidi
ELF	553b7000-553d3000	Deferred        msacm32
  \-PE	553c0000-553d1000	\               msacm32
ELF	553d3000-553eb000	Deferred        midimap
  \-PE	553e0000-553e9000	\               midimap
ELF	55582000-555b0000	Deferred        msacm32
  \-PE	55590000-555ab000	\               msacm32
ELF	57f8e000-57fbc000	Deferred        msvfw32
  \-PE	57f90000-57fb7000	\               msvfw32
ELF	5849e000-584b3000	Deferred        avicap32
  \-PE	584a0000-584b2000	\               avicap32
ELF	593a5000-594ab000	Deferred        quartz
  \-PE	593b0000-5947b000	\               quartz
ELF	594cc000-5961d000	Deferred        oleaut32
  \-PE	594d0000-595e4000	\               oleaut32
ELF	5961d000-59650000	Deferred        devenum
  \-PE	59620000-59640000	\               devenum
PE	71590000-71617000	Deferred        comctl32
PE	78050000-780b9000	Deferred        msvcp100
PE	78aa0000-78b5e000	Deferred        msvcr100
ELF	7b800000-7b9bd000	Deferred        kernel32
  \-PE	7b810000-7b984000	\               kernel32
ELF	7bc00000-7bced000	Deferred        ntdll
  \-PE	7bc10000-7bcaf000	\               ntdll
PE	90003000-90009000	Deferred        audiounit
PE	90003000-90009000	Deferred        audiounit
PE	90040000-900a3000	Deferred        coreui
PE	901e3000-9020f000	Deferred        openscripting
PE	90229000-902a6000	Deferred        iokit
PE	903ac000-903fd000	Deferred        libglu.dylib
PE	90533000-905af000	Deferred        hiservices
PE	90585000-905ee000	Deferred        passwordserver
PE	905f1000-90a2c000	Deferred        quartzcore
PE	90a8a000-90a8d000	Deferred        veclib
PE	90a8a000-90a8d000	Deferred        veclib
PE	90a8b000-90b72000	Deferred        colorsync
PE	90b44000-90bfb000	Deferred        kerberos
PE	90b44000-90bfb000	Deferred        kerberos
PE	90bdd000-91198000	Deferred        liblapack.dylib
PE	9136c000-91389000	Deferred        libbsm.0.dylib
PE	9136c000-91389000	Deferred        libbsm.0.dylib
PE	913af000-91474000	Deferred        printcore
PE	91493000-9154c000	Deferred        securityfoundation
PE	91493000-9154c000	Deferred        securityfoundation
PE	91596000-915b9000	Deferred        libpng.dylib
PE	915eb000-91741000	Deferred        libcrypto.0.9.8.dylib
PE	915eb000-91741000	Deferred        libcrypto.0.9.8.dylib
PE	91a8f000-92346000	Deferred        coregraphics
PE	91a8f000-92346000	Deferred        coregraphics
PE	91a8f000-92346000	Deferred        coregraphics
PE	91a8f000-92346000	Deferred        coregraphics
PE	92280000-9238e000	Deferred        cfnetwork
PE	92383000-9238c000	Deferred        libgfxshared.dylib
PE	92498000-928f0000	Deferred        libblas.dylib
PE	92498000-928f0000	Deferred        libblas.dylib
PE	92d40000-92d5f000	Deferred        multitouchsupport
PE	92d40000-92d5f000	Deferred        multitouchsupport
PE	92df1000-92eb3000	Deferred        ats
PE	92e8d000-93023000	Deferred        audiotoolbox
PE	92e8d000-93023000	Deferred        audiotoolbox
PE	92fc5000-93303000	Deferred        security
PE	93331000-93377000	Deferred        libcups.2.dylib
PE	9336b000-93496000	Stabs           libglprogrammability.dylib
PE	9336b000-93496000	Stabs           libglprogrammability.dylib
PE	9336b000-93496000	Stabs           libglprogrammability.dylib
PE	9351c000-93529000	Deferred        opendirectory
PE	935d1000-935fa000	Deferred        cfopendirectory
PE	93615000-9364b000	Deferred        corevideo
PE	93615000-9364b000	Deferred        corevideo
PE	93635000-9375b000	Deferred        desktopservicespriv
PE	938b9000-93965000	Deferred        coreaudio
PE	938b9000-93965000	Deferred        coreaudio
PE	939bd000-939c2000	Deferred        trustevaluationagent
PE	93a65000-93a87000	Deferred        speechsynthesis
PE	93abb000-93acf000	Deferred        libcsync.a.dylib
PE	93abb000-93acf000	Deferred        libcsync.a.dylib
PE	93d78000-93d7b000	Deferred        accelerate
PE	9465a000-94745000	Deferred        vimage
PE	94738000-94762000	Deferred        libresolv.9.dylib
PE	9538b000-953df000	Deferred        libtiff.dylib
PE	9538b000-953df000	Deferred        libtiff.dylib
PE	95436000-9543e000	Deferred        libcorevmclient.dylib
PE	956fe000-95a94000	Deferred        carboncore
PE	95a1f000-95a44000	Deferred        libexpat.1.dylib
PE	95a1f000-95a44000	Deferred        libexpat.1.dylib
PE	95a88000-95ad3000	Deferred        ae
PE	95a88000-95ad3000	Deferred        ae
PE	95afe000-95c23000	Deferred        libxml2.2.dylib
PE	95d93000-95da0000	Deferred        commercecore
PE	95e88000-95eb4000	Deferred        directoryservice
PE	95e88000-95eb4000	Deferred        directoryservice
PE	95f10000-95f16000	Deferred        libradiance.dylib
PE	95f10000-95f16000	Deferred        libradiance.dylib
PE	95f13000-95f7e000	Deferred        metadata
PE	960a8000-960b4000	Deferred        iosurface
PE	960a8000-960b4000	Deferred        iosurface
PE	960ad000-96125000	Deferred        libvmisc.dylib
PE	96150000-961aa000	Deferred        systemconfiguration
PE	961c8000-9643b000	Deferred        corefoundation
PE	96506000-96516000	Deferred        libkxld.dylib
PE	96513000-965da000	Deferred        libsqlite3.dylib
PE	96c63000-96ccb000	Deferred        familycontrols
PE	96c63000-96ccb000	Deferred        familycontrols
PE	96cbb000-96e01000	Deferred        libfontparser.dylib
PE	96cbb000-96e01000	Deferred        libfontparser.dylib
PE	96f92000-97176000	Stabs           libicucore.a.dylib
PE	97115000-9712f000	Deferred        libgl.dylib
PE	97115000-9712f000	Deferred        libgl.dylib
PE	971d0000-971d9000	Deferred        libgif.dylib
PE	971da000-971ed000	Deferred        speechrecognition
PE	9761a000-9762d000	Deferred        libz.1.dylib
PE	97639000-97a9d000	Deferred        hitoolbox
PE	9807e000-9813f000	Deferred        libobjc.a.dylib
PE	981aa000-981e3000	Deferred        libglimage.dylib
PE	98352000-986d4000	Deferred        foundation
PE	99707000-99752000	Deferred        libvdsp.dylib
PE	99760000-99973000	Deferred        imageio
PE	999a0000-999a8000	Deferred        help
PE	999a4000-99a3d000	Deferred        coretext
PE	999a4000-99a3d000	Deferred        coretext
Threads:
process  tid      prio (all id:s are in hex)
0000000e services.exe
	00000014    0
	00000010    0
	0000000f    0
00000011 winedevice.exe
	00000018    0
	00000016    0
	00000013    0
	00000012    0
0000001b explorer.exe
	0000001c    0
00000020 (D) C:\Programme\Bethesda Softworks\Fallout New Vegas\FalloutNV.exe
	00000035    0
	00000034    0
	00000033   15
	00000032    0
	00000031    0
	0000002f    1
	0000002e    1
	0000002d    1
	0000002c   15
	0000002b    0
	0000002a    0
	00000029   -1
	00000027    0
	00000026    0
	00000025    0
	00000024    0
	00000023    0
	00000022    0
	00000021    0 <==
Backtrace:
=>0 0x93439467 glvmSamplerLoadTexels+0x687() in libglprogrammability.dylib (0x0033c338)
  1 0x9343eeb9 in libglprogrammability.dylib (+0xd3eb8) (0x0033c988)
  2 0x9342478b in libglprogrammability.dylib (+0xb978a) (0x0033cc28)
  3 0x93426dc8 glvmInterpretFPTransformFour+0x607() in libglprogrammability.dylib (0x0033d6b8)
  4 0x54a54c1e gldLLVMFPTransformFallback+0x28d() in glrendererfloat (0x0033d788)
  5 0x54a54e8e gldSetFPTransformFunc+0x3d() in glrendererfloat (0x0033d7b8)
  6 0x54a6387a in glrendererfloat (+0x10879) (0x0033e6f8)
  7 0x54a5f806 gldSetPolyRenderFunc+0x265() in glrendererfloat (0x0033e728)
  8 0x54a712fe gldTessellateTrianglesPtrRGBA+0x184() in glrendererfloat (0x0033e768)
  9 0x54a718f9 gldRenderPolygonPtr+0x27() in glrendererfloat (0x0033e788)
  10 0x54ddbee6 gleVPRenderTrianglesSmooth+0x428() in glengine (0x0033e828)
  11 0x54d40419 gleDrawArraysOrElements_ExecCore+0x50f() in glengine (0x0033e948)
  12 0x54d4761a glDrawElements_ACC_Exec+0x445() in glengine (0x0033e9a8)
  13 0x97117050 _ZTVN3icu18TrieWordDictionaryE+0xef() in libgl.dylib (0x0033e9d8)
  14 0x434b7529 drawStridedFast+0x68() in wined3d (0x0033ea58)
  15 0x434b9e64 drawPrimitive+0x7ff() in wined3d (0x0033ec78)
  16 0x4348f89e IWineD3DDeviceImpl_DrawIndexedPrimitive+0x27a() in wined3d (0x0033ece8)
  17 0x401d6faa IDirect3DDevice9Impl_DrawIndexedPrimitive+0x147() in d3d9 (0x0033ed68)
Quentin PÂRIS Data: Wtorek 11 Styczeń 2011 ŕ 21:10 - [Cytuj]
Admin

Admin
How did you install the game ?
cosmophobia Data: Piątek 14 Styczeń 2011 ŕ 13:35 - [Cytuj]
Membre

Membre
What do you mean!?
Start POM choose the F:NV-Installationscript tell it where the DVD is, click on next sometimes..
Quentin PÂRIS Data: Niedziela 16 Styczeń 2011 ŕ 16:11 - [Cytuj]
Admin

Admin
It seems that you need to pass the game protection, because wine is unable to valid your original DVD

Edytowane przez Tinou

cosmophobia Data: Poniedziałek 17 Styczeń 2011 ŕ 10:35 - [Cytuj]
Membre

Membre
It crashes the game while playing!? I would expect, that it asks me to insert the correct DVD on startup.
Maybe I should try some different "cracks".
Bas Koning Data: Środa 21 Wrzesień 2011 ŕ 13:38 - [Cytuj]
Membre

Membre
PlayOnLinux version: 4.0.12
Wine version: 1.0.1
Distribution: Debian AMD64
Distribution version: 6.0.2.1 (Squeeze)
Graphics card: Ati Radeon HD6870
Graphics card driver: (proprietary) Catalyst 10.9

Install:
-Install game: 'fallout new vegas' (steam version) does not work properly. The install runs fine until it starts downloading f-nv. When that is done: nothing happens. Waiting, running fallout, or exiting fallout/steam does not help: the installer just waits forever, the install is never completed. (allthough you can play the game just once each install)

So, I tried this, with more luck:

-install game: 'steam'
-from within steam, installed f-nv
-from within steam, 'play' f-nv

That worked pretty good. Music is good. Sound is good.

Few bugs I experience:

1) some default mouse pointer is stuck in the middle of the screen
2) in the options (on startup), the graphics adapter detected is wrong: "ATI Radeon HD 3200 Graphics", but it works anyway
3) I cannot play windowed: pixels go beserk, fullscreen works fine
4) whenever I die, the game hangs, and I have to press ctrl-alt-f2 (root, password, reboot) to recover from it.
5) minor issue: leaving the game will set the desktop resolution to the game resolution.

(updated wine from git to version wine-1.3.28-421-gb615335. The only difference was that now, whenever I die, I can press esc to 'kill' the hanging game, and restart from the last savedgame without the need to reboot)

Edytowane przez Bas Koning

sasanford73 Data: Czwartek 12 Styczeń 2012 ŕ 18:03 - [Cytuj]
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Membre
i myself have had alot of issues, ive installed the latest version of wine ( i think, maybe im missing a part?) and ive installed pol and chose to run f-nv through steam, steams downloaded fine and works smooth, but when i click to play f-nv, it freezes on the " obsidian" title screen, i have to shutdown my laptop from there,

specs- Hp pavilion dv7 amd triple core processor with ubunutu 11.10

please help, ive also been trying to play skyrim but, pol dousnt seem to have it yet.
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