The forum

S.T.A.L.K.E.R Call of Pripyat

Author Replies
Jan Saturday 7 March 2015 at 23:16
JanAnonymous

Hello guys, my first post here:
I installed Stalker on Playonlinux, through online manual. Everything works as it should, however, every time I save, the game crashes. What's weird is that the game-save is okay.. The error code hasn't show anything out the ordinary and I've been searching through google for weeks. Could you help me please?

booman Wednesday 18 March 2015 at 0:52
booman

Since STALKER is running good that means you have all the necesarry setup (Libraries, drivers, etc) installed. That is good!

I was able to save and load perfectly in Mint 17 64-bit
So after it crashes can you load that save?


† Booman †
Mint 21 64-bit | Nvidia 515| GeForce GTX 1650
Linux for Beginners | PlayOnLinux Guides | PlayOnLinux Explained
Ronin DUSETTE Wednesday 18 March 2015 at 2:49
Ronin DUSETTE

Run it in Debug Mode and post that log here after you get it to crash. Let's see if that works.

Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Jan Thursday 19 March 2015 at 17:45
JanAnonymous

1DRV_DestroyNotify window 0x50064/3c00002 destroyed from the outside
fixme:x11drv:X11DRV_DestroyNotify window 0x1010c/3c00003 destroyed from the outside
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  1 (X_CreateWindow)
  Resource id in failed request:  0x3400007
  Serial number of failed request:  157
  Current serial number in output stream:  183
AL lib: ReleaseALC: 1 device not closed
[03/07/15 23:02:21] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:heap:HeapSetInformation 0x110000 0 0xa0f8e8 4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x14aa98, L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\Stalker-COP.exe", 0xa0ee90)
fixme:msvcrt:__clean_type_info_names_internal (0xdd3340) stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x120): stub
fixme:thread:SetThreadIdealProcessor (0x124): stub
fixme:thread:SetThreadIdealProcessor (0x12c): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f208,0x00000000), stub!
fixme:msvcrt:__clean_type_info_names_internal (0x389d7e8) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38fd018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f2d8,0x00000000), stub!
fixme:dxgi:dxgi_adapter_CheckInterfaceSupport iface 0x1e27948, guid {9b7e4c0f-342c-4106-a19f-4f2704f689f0}, umd_version (nil) stub!
fixme:msvcrt:__clean_type_info_names_internal (0x38ba168) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3d7d018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
err:module:import_dll Library d3dx11_42.dll (which is needed by L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\bin\\xrRender_R4.dll") not found
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0ed78,0x00000000), stub!
fixme:d3d:query_init Unhandled query type 0x4.
ERROR: 
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ntdll:RtlpWaitForCriticalSection section 0x1438b0 "?" wait timed out in thread 0029, blocked by 0024, retrying (60 sec)
err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
[03/07/15 23:03:02] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:06] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:06] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:07] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
err:ntdll:RtlpWaitForCriticalSection section 0x1438b0 "?" wait timed out in thread 0029, blocked by 0024, retrying (60 sec)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ntdll:RtlpWaitForCriticalSection section 0x1438b0 "?" wait timed out in thread 0029, blocked by 0024, retrying (60 sec)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
[03/07/15 23:04:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:04:16] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:05:12] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
ERROR: 
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  3 (X_GetWindowAttributes)
  Resource id in failed request:  0x3800002
  Serial number of failed request:  150
  Current serial number in output stream:  151
AL lib: ReleaseALC: 1 device not closed
[03/19/15 17:42:59] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:heap:HeapSetInformation 0x110000 0 0xa0f8e8 4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x14ab08, L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\Stalker-COP.exe", 0xa0ee90)
fixme:msvcrt:__clean_type_info_names_internal (0xdd3340) stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x120): stub
fixme:thread:SetThreadIdealProcessor (0x124): stub
fixme:thread:SetThreadIdealProcessor (0x12c): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f208,0x00000000), stub!
fixme:msvcrt:__clean_type_info_names_internal (0x389d7e8) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38fd018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f2d8,0x00000000), stub!
fixme:dxgi:dxgi_adapter_CheckInterfaceSupport iface 0x1e26f68, guid {9b7e4c0f-342c-4106-a19f-4f2704f689f0}, umd_version (nil) stub!
fixme:msvcrt:__clean_type_info_names_internal (0x38ba168) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3d7d018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
err:module:import_dll Library d3dx11_42.dll (which is needed by L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\bin\\xrRender_R4.dll") not found
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0ed78,0x00000000), stub!
fixme:d3d:query_init Unhandled query type 0x4.
ERROR: 
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
err:ntdll:RtlpWaitForCriticalSection section 0x143920 "?" wait timed out in thread 0029, blocked by 0023, retrying (60 sec)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ntdll:RtlpWaitForCriticalSection section 0x143920 "?" wait timed out in thread 0029, blocked by 0023, retrying (60 sec)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpFilterMemory
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpScanMemory
fixme:faultrep:ReportFault 0xa0eb38 0x0 stub
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs

_________________________________
Here is the log..

Jan Thursday 19 March 2015 at 17:49
JanAnonymous

 

Since STALKER is running good that means you have all the necesarry setup (Libraries, drivers, etc) installed. That is good!

I was able to save and load perfectly in Mint 17 64-bit
So after it crashes can you load that save?