GOG.com - Sacred Gold

Informations

Creator Wiadmości
petch
Developer

Information

This installer has been approved by the team.

Informations

Platforms:
Downloads: 16677
Wine: 1.5.15

Feedbacks

Description

English: Hack'n'slash RPG, includes Sacred Plus and Sacred Underworld extensions.
(updated for GOG installer v2)

Français : Jeu de rôles "hack and slash", contient les extensions Sacred Plus et Sacred Underworld.
(mis à jour pour l'installeur GOG v2)

Screenshots

MiniatureMiniature

Source code

#!/bin/bash
# Date : (2012-05-10 12-39)
# Last revision : (2014-04-12 21-06)
# Wine version used : 1.5.15, 1.6.2
# Distribution used to test : Debian Sid (Unstable)
# Author : Pierre Etchemaite pe-pol@concept-micro.com
# Script licence : GPL v.2
# Program licence : Retail
# Depend :

[ -z "$PLAYONLINUX" ] && exit 0
source "$PLAYONLINUX/lib/sources"

GOGID="sacred_gold"
PREFIX="Sacred_gog"
WORKING_WINE_VERSION="1.5.15"

TITLE="GOG.com - Sacred Gold"
SHORTCUT_NAME="Sacred Gold"

POL_GetSetupImages "http://files.playonlinux.com/resources/setups/$PREFIX/top.jpg" "http://files.playonlinux.com/resources/setups/$PREFIX/left.jpg" "$TITLE"

POL_SetupWindow_Init
POL_SetupWindow_SetID 1177
POL_Debug_Init

POL_SetupWindow_presentation "$TITLE" "ASCARON Entertainment / Strategy First" "http://www.gog.com/gamecard/$GOGID" "Pierre Etchemaite" "$PREFIX"

POL_Call POL_GoG_setup "$GOGID" "876c6c2eaa94e92a0ee6f1437013d6ca"

POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"

POL_Call POL_GoG_install "/nogui"


# Required for videos http://bugs.winehq.org/show_bug.cgi?id=16250
POL_Call POL_Install_devenum
POL_Call POL_Install_quartz
POL_Call POL_Install_amstream

# GoG work!
Set_OS winxp

POL_SetupWindow_VMS "16"

# Doesn't hurt ;)
POL_Wine_reboot

POL_Shortcut "Sacred.exe" "$SHORTCUT_NAME" "$SHORTCUT_NAME.png" "" "Game;RolePlaying;"
POL_Shortcut_Document "$SHORTCUT_NAME" "$GOGROOT/Sacred Gold/Manual.pdf"
# C:\GOG Games\Sacred Gold\Readme.html
# C:\GOG Games\Sacred Gold\Map.pdf
# C:\GOG Games\Sacred Gold\Quickstart.pdf

# C:\GOG Games\Sacred Gold\GameServer.exe

POL_SetupWindow_Close

cat <<_EOF_ > "$POL_USER_ROOT/configurations/configurators/$SHORTCUT_NAME"
#!/bin/bash
[ -z "\$PLAYONLINUX" ] && exit 0
source "\$PLAYONLINUX/lib/sources"
export WINEPREFIX="\$POL_USER_ROOT/wineprefix/$PREFIX"
export WINEDEBUG="-all"

POL_LoadVar_PROGRAMFILES

cd "$GOGROOT/Sacred Gold/" || exit 1

TITLE="$TITLE"

POL_SetupWindow_Init

POL_Wine --ignore-errors Config.exe

POL_SetupWindow_Close
exit 0
_EOF_

exit 0

Contributions

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Member Wiadmości
Sethan Friday 8 April 2016 at 0:26
Sethan Anonymous

Wiadmości

Hi,

After the fresh installation, by clicking "Extras", both "Intro" and "Underworld Intro" do not work. I only get the black screen, and it would go back to the same window.

Thanks.

 

 

Odpowiedzi

marian Monday 25 January 2016 at 1:48
marian Anonymous

Wiadmości

Installed gog v2.0.0.4 (game version 2.28)

Single player works perfectly

If I join a local LAN multiplayer game (hosted on Windows), game works perfectly

 

BUT

I cannot host multiplayer.

  • cannot choose Multiplayer -> LAN -> create (game says testing ports -> server up and running; then stops at the point of connecting to server, without game crashing - I can click cancel and return to main menu)
  • cannot create dedicated server and connect to it from local machine or another machine in LAN

 

HOW do I tell POL (or linux) to port forward 2005 and 2006 to gameserver.exe, do I need to tell linux that POL is allowed to open port 2005 and 2006 for listening???

(I'm just guessing with the above question, if any1 has a better solution or more likely problem, please speak up)

Odpowiedzi

Monday 25 January 2016 at 7:09
Personally I never test multiplayer, most testers on the AppDB don't either.
It's not a setting in PoL or Wine for sure (neither do anything special with networking), if there's some firewalling in place it's distribution-specific
fattum Sunday 24 May 2015 at 4:26
fattum Anonymous

Wiadmości

Hi. Single player works perfect, but i struggle running multiplayer. I tried several scenarios. Firstly, i hosted the game with "gameserver.exe" (adding this exe to playonlinux). I couldnt see my own game regardless the ip I used to host. I tried both, my local ip, and hamachi ip. Afterwards, I tried to host from the game. Game doesnt start, everything I get is a message: "Gameserver: ready!". I though, okay, i can't host, so I asked my friend to do it. As you probably guessed, we use hamachi. He created server from the game and i could see it in the lan-lobby! But if I try to connect, everything I get is a message:"Establishing connection". I am curious, if there are any tricks or works around?

Odpowiedzi

Anonymous
Sunday 24 May 2015 at 5:11
Okay, lan multiplayer via hamachi is possible, if some1 on windows hosts with "gameserver.exe". If someone will know, how to host on linux, you are welcome to share^^
rooiebiet Thursday 29 January 2015 at 14:56
rooiebiet Anonymous

Wiadmości

game starts good wen starting a game online or single player game crashes

Odpowiedzi

Anonymous
Thursday 29 January 2015 at 15:00
i love this game played it in the old days on my old pc now i want to play it on my mac
LelixSuper Thursday 7 August 2014 at 18:45
LelixSuper

Wiadmości

The program works fine.
I am in possession of the original DVD Sacred Gold (Italian version), I have not encountered any problems during the installation and only two graphical glitches in my first seven hours of play.
The only flaw is that clicking on the "Exit" from the game I do not go out, I do not know if it's my fault or do not understand something.

 

Odpowiedzi

Thursday 7 August 2014 at 20:46
This script only supports the GOG release of the game
Anonymous
Thursday 28 August 2014 at 22:12
Please, I downloaded GOG release, I installed play on mac, after a bunch of installation procedures I wanted to run the game, but the screen got all black. I can hear the noise of the title menu, but can't see anything. Can you help?
Friday 29 August 2014 at 0:05
Try with wine 1.7.25
Friday 29 August 2014 at 13:47
I delayed the upgrade of Wine in the script because:
- frame rate was often significantly lower with 1.6.x than with 1.4.1 on my hardware;
- I sometimes got crashes on game exit with Wine 1.6.x
It seems the former is just related to the support of more features: frame rate is roughly the same once I disabled GLSL. Not sure about the latter (requires more tests)