I've been trying to get the latest Megaman Maker to run using Wine and realized that after installed Play On Mac to run SMBX, the Finder was now suggesting I open megamaker.exe with PlayOnMac.
I've been running PlayOnMac by executing ./playonmac --verbose from inside /Applications/PlayOnMac.app/Contents/MacOS.
I'm trying to remember exactly what I did, but I think I was prompted to set up a manual installation, which I did. At some point, it said it was analyzing the application. I also remember that I was prompted with an "Open File"-type dialog box, so I selected Megamaker.exe. The terminal then showed something about connecting the debugger and everything seemed to stop working.
Eventaully, I went to the main PlayOnMac window and selected Configure, picked Megamaker, opened the task manager, and killed the process for Megamaker.exe, which seemed to be running. Every time I try to start the game though the PlayOnMac UI, I get that same dialog box. If I pick megamaker.exe The console also shows this:
Start debug server
Creating Debugger server port:6502
Total memory used = 7877988(0x00783564) bytes
...Waiting for debugger to connect...
The EXE never actually shows me a UI doing this, though a process starts (checking via the Task Manager) and an icon shows up in my dock.
If I go to Configure: Miscellaneous: Run a .exe in this virtual drive and pick MegaMaker.exe (through the Mac UI), everything works great, including none of the graphics issues I had been getting running straight wine through the terminal.
(I still get that Index out of bounds exception every time, but that seems to be a known issue running Megamaker in wine with no ill effects.)
Thoughts? Thanks! Apologies in advance if this is the wrong place to post this.
Edytowane przez islanddon