Hard Reset
Informations
| Creator | Message |
|---|---|
Ruzvenbis
|
InformationThis installer has been approved by the team. InformationsPlatforms: Feedbacks0 0 DescriptionFPS, 2011. In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.
ScreenshotsSource code#!/bin/bash
# Date : (2019-09-04)
# Last revision : see Changelog
# Wine version used : see Changelog
# Distribution used to test : XUbuntu 18.04 x64
# Author : Dadu042
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# TESTED (with success): retail DVD-ROM of 'Hard Reset Extended Edition' (april 2012), v1.5 according 'patch_notes.txt'.
#
# Middlewares used by this software : DirectX 9 v43, VC++ 2011, DotnetFX 4.0.
#
# CHANGELOG
# [Dadu042] (2019-09-04)
# First script.
#
# KNOWN ISSUES:
# - Wine amd64 4.0.2: internal benchmark does crash when running.
# - Wine amd64 4.0.2: game crash during level 1.
# Log:
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub
# 002c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
# 002c:fixme:d3d_shader:glsl_vertex_pointsprite_core Non-point sprite points not supported in core profile.
# 002a:fixme:thread:SetThreadIdealProcessor (0x1c8): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1cc): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1f4): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1fc): stub
# 002c:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
# wine: Unhandled page fault on write access to 0x00000000 at address 0x7a21d12b (thread 002c), starting debugger...
#
#
#
# Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z...
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="Hard Reset"
PREFIX="Hard_Reset"
EDITOR="Flying Wild Hog, 1C-SoftClub"
GAME_URL="https://en.wikipedia.org/wiki/Hard_Reset"
AUTHOR="Dadu042"
STEAM_ID="98400"
WORKING_WINE_VERSION="3.0.3"
GAME_VMS="512"
SHORTCUT_FILENAME="HardReset.exe"
SOFTWARE_CATEGORIES="Game;ActionGame;"
# Starting the script
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
# Open dialogue box
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
# POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE"
POL_RequiredVersion "4.2.12" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Determine Architecture
POL_System_SetArch "x86"
# Downloading wine if necessary and creating prefix
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
Set_OS "win7"
# POL_Call POL_Install_corefonts
# Installing mandatory dependencies
# POL_Call POL_Install_d3dx11
# Useful for Nvidia GPUs
# POL_Call POL_Install_physx
# This was in the 2013 script of Ruzven. Not sure if still useful with Wine 4.x (Dadu042).
#
# Installing mandatory dependencies
#
POL_Wine_Direct3D "AlwaysOffScreen" "enabled"
#
# Now irrelevant (Wine 3.0.3)
POL_Wine_Direct3D "UseGLSL" "disabled"
# Choose between Steam and other Digital Download versions
POL_SetupWindow_InstallMethod "LOCAL,DVD,STEAM"
# POL_SetupWindow_message "$(eval_gettext 'At the end of the installation, please do not check any of the checkboxes of the installers listed (DirectX, VC++, ...).')" "$TITLE"
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "DVD" ];then
POL_SetupWindow_cdrom
POL_SetupWindow_check_cdrom "setup.exe"
POL_Wine start /unix "$CDROM/setup.exe"
POL_Wine_WaitExit "setup.exe"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then
POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe"
POL_Wine "VHSetup.exe" "/SILENT"
POL_Wine_WaitBefore "$TITLE"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
elif [ "$INSTALL_METHOD" == "LOCAL" ]; then
POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~"
if [ "$APP_ANSWER" == ".EXE" ]; then
# Asking then installing local files of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
# POL_Shortcut_Document "$TITLE" "Readme.txt"
elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/" || POL_Debug_Fatal "unrar is required to unarchive $TITLE (unrar package is not installed on the OS)."
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
fi
fi
# Set Graphic Card information keys for wine
POL_Wine_SetVideoDriver
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
# Better than virtual desktop ?
# POL_Wine_X11Drv "GrabFullScreen" "Y"
# POL_Wine_X11Drv "DXGrab" "Y"
POL_SetupWindow_message "$(eval_gettext '\nInstallation is finished ! :)')" "$TITLE"
POL_SetupWindow_Close
exit 0 |
Contributions
Filters:
Contribute| Member | Message |
| Dadu042 | Wednesday 4 September 2019 at 21:15 |
|
Dadu042
|
InformationThis update has been approved by the team. MessageNew script. Differences@@ -93,6 +93,8 @@ # Installing mandatory dependencies # POL_Wine_Direct3D "AlwaysOffScreen" "enabled" +# +# Now irrelevant (Wine 3.0.3) POL_Wine_Direct3D "UseGLSL" "disabled" New source code#!/bin/bash
# Date : (2019-09-04)
# Last revision : see Changelog
# Wine version used : see Changelog
# Distribution used to test : XUbuntu 18.04 x64
# Author : Dadu042
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# TESTED (with success): retail DVD-ROM of 'Hard Reset Extended Edition' (april 2012), v1.5 according 'patch_notes.txt'.
#
# Middlewares used by this software : DirectX 9 v43, VC++ 2011, DotnetFX 4.0.
#
# CHANGELOG
# [Dadu042] (2019-09-04)
# First script.
#
# KNOWN ISSUES:
# - Wine amd64 4.0.2: internal benchmark does crash when running.
# - Wine amd64 4.0.2: game crash during level 1.
# Log:
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub
# 002c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
# 002c:fixme:d3d_shader:glsl_vertex_pointsprite_core Non-point sprite points not supported in core profile.
# 002a:fixme:thread:SetThreadIdealProcessor (0x1c8): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1cc): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1f4): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub
# 002a:fixme:thread:SetThreadIdealProcessor (0x1fc): stub
# 002c:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
# wine: Unhandled page fault on write access to 0x00000000 at address 0x7a21d12b (thread 002c), starting debugger...
#
#
#
# Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z...
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="Hard Reset"
PREFIX="Hard_Reset"
EDITOR="Flying Wild Hog, 1C-SoftClub"
GAME_URL="https://en.wikipedia.org/wiki/Hard_Reset"
AUTHOR="Dadu042"
STEAM_ID="98400"
WORKING_WINE_VERSION="3.0.3"
GAME_VMS="512"
SHORTCUT_FILENAME="HardReset.exe"
SOFTWARE_CATEGORIES="Game;ActionGame;"
# Starting the script
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
# Open dialogue box
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
# POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE"
POL_RequiredVersion "4.2.12" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Determine Architecture
POL_System_SetArch "x86"
# Downloading wine if necessary and creating prefix
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
Set_OS "win7"
# POL_Call POL_Install_corefonts
# Installing mandatory dependencies
# POL_Call POL_Install_d3dx11
# Useful for Nvidia GPUs
# POL_Call POL_Install_physx
# This was in the 2013 script of Ruzven. Not sure if still useful with Wine 4.x (Dadu042).
#
# Installing mandatory dependencies
#
POL_Wine_Direct3D "AlwaysOffScreen" "enabled"
#
# Now irrelevant (Wine 3.0.3)
POL_Wine_Direct3D "UseGLSL" "disabled"
# Choose between Steam and other Digital Download versions
POL_SetupWindow_InstallMethod "LOCAL,DVD,STEAM"
# POL_SetupWindow_message "$(eval_gettext 'At the end of the installation, please do not check any of the checkboxes of the installers listed (DirectX, VC++, ...).')" "$TITLE"
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "DVD" ];then
POL_SetupWindow_cdrom
POL_SetupWindow_check_cdrom "setup.exe"
POL_Wine start /unix "$CDROM/setup.exe"
POL_Wine_WaitExit "setup.exe"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then
POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe"
POL_Wine "VHSetup.exe" "/SILENT"
POL_Wine_WaitBefore "$TITLE"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
elif [ "$INSTALL_METHOD" == "LOCAL" ]; then
POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~"
if [ "$APP_ANSWER" == ".EXE" ]; then
# Asking then installing local files of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
# POL_Shortcut_Document "$TITLE" "Readme.txt"
elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/"
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/" || POL_Debug_Fatal "unrar is required to unarchive $TITLE (unrar package is not installed on the OS)."
POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"
fi
fi
# Set Graphic Card information keys for wine
POL_Wine_SetVideoDriver
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
# Better than virtual desktop ?
# POL_Wine_X11Drv "GrabFullScreen" "Y"
# POL_Wine_X11Drv "DXGrab" "Y"
POL_SetupWindow_message "$(eval_gettext '\nInstallation is finished ! :)')" "$TITLE"
POL_SetupWindow_Close
exit 0 RepliesEdited by Dadu042 |
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