You are here > Les forums > PlayOnLinux > Fallout 3 Problems
| New topic - Reply |
| Author | Replies |
| NiceBloke | Saturday 27 June 2009 at 18:57 - [Quote] |
Membre![]() |
Hi,
Thanks to the great script I now have Fallout 3 installed. Everything went smoothly (I think) and I got the game running. The launcher doesn't seem to detect my soundcard, but if I run the game directly I have sound. Here is my system information: Your system : GNU/Linux Your kernel : Linux 2.6.27-14-generic System language : en_GB.UTF-8 Your user login : *** Your computer's name : *** Your video card : GeForce 7900 GS/PCI/SSE2 Your distribution : Ubuntu Your distribution version : 8.10 Wine version installed : wine-1.1.24 Wine version used by PlayOnLinux : wine-1.1.24 Space remaining on your hard disks : Filesystem Size Used Avail Use% Mounted on /dev/sda1 227G 193G 22G 90% / tmpfs 1.6G 0 1.6G 0% /lib/init/rw varrun 1.6G 240K 1.6G 1% /var/run varlock 1.6G 0 1.6G 0% /var/lock udev 1.6G 2.8M 1.6G 1% /dev tmpfs 1.6G 1.2M 1.6G 1% /dev/shm lrm 1.6G 2.4M 1.6G 1% /lib/modules/2.6.27-14-generic/volatile /dev/sdb1 925G 469G 447G 52% /home/*** /dev/scd0 5.6G 5.6G 0 100% /media/Fallout 3 The problem happens when I get to the party at the start of the game - whenever I talk to anybody then graphics slow down to make the game unplayable. I have switched everything to low graphics settings, but it didn't make a difference. If I walk round the party and don't interact with anyone/anything the game is fine. As soon as I try to interact with something, everything grinds to a halt (though the sound is still playing fine). Does anyone have any ideas? |
| NSLW | Saturday 27 June 2009 at 19:40 - [Quote] |
Membre![]() ![]() |
Maybe it's sound related. Try to switch to OSS sound driver for this game. It's easy to do in POL.
|
| NiceBloke | Saturday 27 June 2009 at 22:15 - [Quote] |
Membre![]() |
Thanks for getting back to me so quickly. I looked to change the sound driver to OSS in POL.
I didn't see a setting within the software - but if I go to "Configure the Application" and then into winecfg I can get to the Audio tab. Unfortunatly, I can't tick OSS, the tick stays in ALSA and I can't move it
Is there a config file I can force the change in? |
| NSLW | Saturday 27 June 2009 at 22:49 - [Quote] |
Membre![]() ![]() |
Strange but there is an forced method.
1) Registry Editor 2) go to HKEY_CURRENT_USER\Software\Wine\Drivers 3) change string value Audio to oss |
| NiceBloke | Sunday 28 June 2009 at 10:59 - [Quote] |
Membre![]() |
Thanks for your reply.
I made the change to OSS like you suggested and didn't have any sound in game. It did still suffer from the same problem though...grinding to a halt
I even changed the registry setting to oss,alsa just in case - same problem. I guess it's a graphics problem rather than a audio problem, do you think? What else could I look for? |
| NSLW | Sunday 28 June 2009 at 11:00 - [Quote] |
Membre![]() ![]() |
You could update your graphic drivers to 185.18.14
|
| NiceBloke | Sunday 28 June 2009 at 16:26 - [Quote] |
Membre![]() |
Thanks for the advice. The 815.18 drivers are not available in Synaptic as yet, I always wait for them to become available there before I install them. Do you really think they would help or was that a guess? I play World of Warcraft without any problems (and have done for nearly 5 years).
I thought maybe I'd screwed something up so I removed the game and all it's config files (from My Games). After I reinstalled, as soon as I get to the party and the game lets me click on stuff - it crashes. Is there a way of running Fallout 3 from the command line so I can see if there is anything of value there (or is there a log file)? |
| NSLW | Sunday 28 June 2009 at 16:38 - [Quote] |
Membre![]() ![]() |
Citation de NiceBloke: Thanks for the advice. The 815.18 drivers are not available in Synaptic as yet, I always wait for them to become available there before I install them. Do you really think they would help or was that a guess? It's my guess. Citation de NiceBloke:
On AppDB nobody complains about such crash, so consider filling appropriate bug report. Citation de NiceBloke:
Yes of course. Once I explained that here particularly my third post. |
| NiceBloke | Sunday 28 June 2009 at 21:56 - [Quote] |
Membre![]() |
Ok. It's all Greek to me, but here is what happens as soon as I interact with anything: err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT fixme:win:EnumDisplayDevicesW ((null),0,0x32ee18,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT err:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Unable to color bits for format 0x2a, can't check multisampling capability! fixme:d3d9 3DPERF_SetOptions (0x1) : stub
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table fixme:advapi:RegisterTraceGuidsA 0x1430faa (nil) 0x1365864 3 0x198673c (null) (null) 0x19947d8 fixme:advapi:LookupAccountNameW (null) L"jradford" (nil) 0x32f3d8 (nil) 0x32f3d0 0x32f3c0 - stub fixme:advapi:LookupAccountNameW (null) L"jradford" 0x17b9ff08 0x32f3d8 0x17b9ff20 0x32f3d0 0x32f3c0 - stub fixme:advapi:RegisterEventSourceW ((null),L"XLive"): stub fixme:advapi:ReportEventW (0xcafe4242,0x0002,0x0000,0x80000002,(nil),0x0004,0x00000000,0x32e52c,(nil)): stub fixme:advapi eregisterEventSource (0xcafe4242) stub
fixme:advapi:UnregisterTraceGuids 0: stub err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111 err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1 err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1 fixme:dsound SPROPERTY_Description1 (pPropData=0x32eae4,cbPropData=40,pcbReturned=0x32eb0c) GUID_NULL not implemented!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:dsound SPROPERTY_Description1 (pPropData=0x32e214,cbPropData=40,pcbReturned=0x32e23c) GUID_NULL not implemented!
fixme:dsound SPROPERTY_Description1 (pPropData=0x32e218,cbPropData=40,pcbReturned=0x32e240) GUID_NULL not implemented!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) wine: Unhandled page fault on read access to 0x0000003a at address 0x7b01994a (thread 0009), starting debugger... At this point I CTRL-C on the command line because the game has crashed. If that doesn't offer any clues, I'll look up about bug reports and make one on AppDB |
| NSLW | Sunday 28 June 2009 at 22:16 - [Quote] |
Membre![]() ![]() |
Citation de NiceBloke:
It's all Greek to me too but maybe someone on Bugzilla will understand that.
BTW. 1) Do you've got quad core CPU or maybe HypherThreading? 2) Have you tried what Jari Vetoniemi posted on Saturday June 13th 2009, 2:10 on AppDB? If his advices will help you then please let me know. I'll modify my script for special cases like yours Edited by NSLW |
| NiceBloke | Sunday 28 June 2009 at 23:05 - [Quote] |
Membre![]() |
I have Dual core (AMD Athlon(tm) 64 X2 Dual Core Processor 4200+)
I tried his advice anyway and got the following at the same point: err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT fixme:win:EnumDisplayDevicesW ((null),0,0x32ee18,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT err:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Unable to color bits for format 0x2a, can't check multisampling capability! fixme:d3d9 3DPERF_SetOptions (0x1) : stub
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table fixme:advapi:RegisterTraceGuidsA 0x1430faa (nil) 0x1365864 3 0x198673c (null) (null) 0x19947d8 fixme:advapi:LookupAccountNameW (null) L"jradford" (nil) 0x32f3d8 (nil) 0x32f3d0 0x32f3c0 - stub fixme:advapi:LookupAccountNameW (null) L"jradford" 0x17b9ff78 0x32f3d8 0x17b9ff90 0x32f3d0 0x32f3c0 - stub fixme:advapi:RegisterEventSourceW ((null),L"XLive"): stub fixme:advapi:ReportEventW (0xcafe4242,0x0002,0x0000,0x80000002,(nil),0x0004,0x00000000,0x32e52c,(nil)): stub fixme:advapi eregisterEventSource (0xcafe4242) stub
fixme:advapi:UnregisterTraceGuids 0: stub err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111 err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1 err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1 fixme:dsound SPROPERTY_Description1 (pPropData=0x32eae4,cbPropData=40,pcbReturned=0x32eb0c) GUID_NULL not implemented!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102) fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:dsound SPROPERTY_Description1 (pPropData=0x32e214,cbPropData=40,pcbReturned=0x32e23c) GUID_NULL not implemented!
fixme:dsound SPROPERTY_Description1 (pPropData=0x32e218,cbPropData=40,pcbReturned=0x32e240) GUID_NULL not implemented!
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet wine: Unhandled page fault on read access to 0x0000003a at address 0x7b01994a (thread 0009), starting debugger... Time to make the call to AppDB I think.... |
| NSLW | Monday 29 June 2009 at 9:03 - [Quote] |
Membre![]() ![]() |
There was an user who had the same issue. Maybe he solved it somehow. He mentioned problem here
|
| NiceBloke | Wednesday 1 July 2009 at 0:23 - [Quote] |
Membre![]() |
Well, I fixed my problem.....
I bought a new Geforce CTX 275 and everything plays on Ultra settings....... Thanks for your help anyway |
| NSLW | Wednesday 1 July 2009 at 10:04 - [Quote] |
Membre![]() ![]() |
Expensive way to solve a problem
|
95 people online


