Ok. It's all Greek to me, but here is what happens as soon as I interact with anything:
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee18,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT
err:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Unable to color bits for format 0x2a, can't check multisampling capability!
fixme:d3d9

3DPERF_SetOptions (0x1) : stub
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:advapi:RegisterTraceGuidsA 0x1430faa (nil) 0x1365864 3 0x198673c (null) (null) 0x19947d8
fixme:advapi:LookupAccountNameW (null) L"jradford" (nil) 0x32f3d8 (nil) 0x32f3d0 0x32f3c0 - stub
fixme:advapi:LookupAccountNameW (null) L"jradford" 0x17b9ff08 0x32f3d8 0x17b9ff20 0x32f3d0 0x32f3c0 - stub
fixme:advapi:RegisterEventSourceW ((null),L"XLive"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0002,0x0000,0x80000002,(nil),0x0004,0x00000000,0x32e52c,(nil)): stub
fixme:advapi

eregisterEventSource (0xcafe4242) stub
fixme:advapi:UnregisterTraceGuids 0: stub
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1
err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered
err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1
fixme:dsound

SPROPERTY_Description1 (pPropData=0x32eae4,cbPropData=40,pcbReturned=0x32eb0c) GUID_NULL not implemented!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:dsound

SPROPERTY_Description1 (pPropData=0x32e214,cbPropData=40,pcbReturned=0x32e23c) GUID_NULL not implemented!
fixme:dsound

SPROPERTY_Description1 (pPropData=0x32e218,cbPropData=40,pcbReturned=0x32e240) GUID_NULL not implemented!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (5,27)-(1691,1102)
wine: Unhandled page fault on read access to 0x0000003a at address 0x7b01994a (thread 0009), starting debugger...
At this point I CTRL-C on the command line because the game has crashed.
If that doesn't offer any clues, I'll look up about bug reports and make one on AppDB