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Harry Potter and the half-blood prince issue
Broken characters
Autor | Antworten |
kernel | Tuesday 25 June 2019 at 19:24 |
kernel
|
Game runs perfectly but except character models. The characters were squashed! Here is the screen capture: https://pasteboard.co/Il4Mcxj.png here is the error (hp6 crashed): https://pasteboard.co/Il4Mx2V.png here is the debug mode error: https://pasteboard.co/Il4MH9p.png ============================================================ INFORMATONS: pc: intel core i5 6200u/ nvdia geforce 920m/ 8gb 2133MHz ram PlayonLinux version: 4.3.4 wine version: 4.0.1 OS: Kubuntu 18.10 =============================================00 here is log file text: [06/19/19 05:00:20] - Running wine- --version (Working directory : /usr/share/playonlinux/python) wine-4.0.1 PlayOnLinux logfile ------------------- Date: 06/19/19 05:00:20 > PlayOnLinux Version 4.3.4 > uname -a Linux caner-Lenovo 4.18.0-22-generic #23-Ubuntu SMP Tue Jun 4 20:22:46 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux > lsb_release -a > wine --version wine-4.0.1 > POL_WINEVERSION > WINEPREFIX /home/caner/.PlayOnLinux//wineprefix/hp6 > Distribution Ubuntu 18.10 > glxinfo \| grep rendering direct rendering: Yes GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_path_rendering, GL_NV_pixel_buffer_object, GL_NV_polygon_mode, > glxinfo \| grep renderer OpenGL renderer string: GeForce 920MX/PCIe/SSE2 > OpenGL libs (Direct rendering testing) 32bits direct rendering is enabled 64bits direct rendering is enabled [06/19/19 05:00:20] - This is a 64bits prefix! [06/19/19 05:00:23] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /usr/share/playonlinux/python) C:\Program Files (x86) [06/19/19 05:01:00] - The following file is located on a FAT32 filesystem.\nIt might prevent wine from working\n\n/media/caner/3A35-1724/setup.exe [06/19/19 05:01:00] - Running wine- /media/caner/3A35-1724/setup.exe (Working directory : /) 0009:fixme:process:SetProcessDEPPolicy (1): stub 0009:fixme:win:DisableProcessWindowsGhosting : stub 0009:fixme:graphics:ShutdownBlockReasonDestroy (0x10078): stub 0009:fixme:graphics:ShutdownBlockReasonCreate (0x10078, L"Installing"): stub 0009:fixme:msg:ChangeWindowMessageFilterEx 0x10084 c05c 1 (nil) 0009:fixme:msg:ChangeWindowMessageFilterEx 0x20084 c05c 1 (nil) 0009:fixme:win:WINNLSEnableIME hwnd 0x10092 enable 0: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x10092 enable -1: stub! 0009:fixme:rstrtmgr:RmStartSession 0x50a008, 0, 0x50a00c stub! 0009:fixme:graphics:ShutdownBlockReasonDestroy (0x10078): stub 0009:fixme:graphics:ShutdownBlockReasonCreate (0x10078, L"Installing Harry Potter and the Half-Blood Prince MULTi16 - ElAmigos."): stub 0009:fixme:msg:ChangeWindowMessageFilterEx 0x40086 c05c 1 (nil) 0009:fixme:msg:ChangeWindowMessageFilterEx 0x50086 c05c 1 (nil) 0009:fixme:msg:ChangeWindowMessageFilterEx 0x2008c c05c 1 (nil) 0009:fixme:msg:ChangeWindowMessageFilterEx 0x3008c c05c 1 (nil) 0009:fixme:shell:SHAutoComplete stub 0009:fixme:explorerframe:taskbar_list_SetProgressValue iface 0x18c130, hwnd 0x10078, ullCompleted 0, ullTotal 64 stub! 0009:fixme:explorerframe:taskbar_list_SetProgressState iface 0x18c130, hwnd 0x10078, flags 8 stub! 0009:fixme:explorerframe:taskbar_list_SetThumbnailTooltip iface 0x18c130, hwnd 0x10078, pszTip L"Game Installation" stub! 0009:fixme:msg:ChangeWindowMessageFilter 111 00000001 0009:fixme:explorerframe:taskbar_list_ThumbBarSetImageList iface 0x18c130, hwnd 0x10078, himl 0x191dd8 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarAddButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100ae enable 0: stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100ae enable -1: stub! 0009:fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Games\\Harry Potter and the Half-Blood Prince\\unins000.exe") stub 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub! 0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub! 0009:fixme:exec:SHELL_execute flags ignored: 0x00000100 0049:err:setupapi:do_file_copyW Unsupported style(s) 0x144 0049:err:setupapi:do_file_copyW Unsupported style(s) 0x144 0049:fixme:inseng:InstallEngine_RegisterInstallEngineCallback (0x1ca338)->(0x361198) 0049:fixme:inseng:InstallEngine_RegisterInstallEngineCallback (0x1c8fb8)->(0x361198) 0049:fixme:inseng:InstallEngine_UnregisterInstallEngineCallback (0x1ca338) wine: Unhandled page fault on execute access to 0x45455246 at address 0x45455246 (thread 0049), starting debugger... 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 004b:fixme:dbghelp:elf_search_auxv can't find symbol in module 0009:fixme:exec:SHELL_execute flags ignored: 0x00000100 004d:fixme:advapi:DecryptFileA ("C:\\users\\caner\\Temp\\IXP000.TMP\\", 00000000): stub 0051:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet 0051:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 5) 0051:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 5) 0009:fixme:graphics:ShutdownBlockReasonDestroy (0x10078): stub 0009:err:ole:CoUninitialize Mismatched CoUninitialize 0009:err:ole:CoUninitialize Mismatched CoUninitialize 0009:err:ole:CoUninitialize Mismatched CoUninitialize [06/19/19 05:04:58] - Running wine- winepath -u C:\\users\\caner\\Masa\xfcst\xfc (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c) /home/caner/.PlayOnLinux//wineprefix/hp6/dosdevices/c:/users/caner/Masa/xfcst/xfc [06/19/19 05:05:34] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc) [06/19/19 15:39:57] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc) [06/25/19 19:04:31] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc) [06/25/19 19:07:55] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc) 0009:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) 0009:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) 0009:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x151f664,0x00000000), stub! 0029:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #13: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #16: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #37: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #49: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #52: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #55: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #61: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #64: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #68: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].zw" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #71: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #93: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #96: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #98: 0029:fixme:d3d_shader:print_glsl_info_log Vertex info 0029:fixme:d3d_shader:print_glsl_info_log ----------- 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized 0029:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized [06/25/19 19:25:53] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc)
Editiert von: Dadu042 |
Dadu042 | Tuesday 25 June 2019 at 21:13 |
Dadu042
|
I suggest to and to try disabling GLSL in POL, then to look at http://wiki.playonlinux.com/index.php/Manual_Installations
Editiert von: Dadu042 |
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