Version of PlayOnMac: 1.2.3
Version of Wine: 1.0
Mac OS Version: 10.5.7
Version of Game: Runes_of_Magic_Client_v2011821
Graphics Card: ATI Radeon HD 4850
CPU: Intel Core2Duo 2.94 GHz
Comments:
Installation works with no problems.
I created a shortcut via the wizard to the Runes of Magic.exe but that doesnt work. That means if i click to the "run button" nothing happens. So i start the debugger console an run the Runes of Magic.exe directly with the command: "wine Runes\\ of\\ Magic.exe". That works and the launcher comes up.
In the launcher i cannot enter any text into the fields for login and the others. Clicking on the buttons for the shop itens doesnt work too.
The configuration screen (started from the launcher) let me only select up to 1024x768 for the resolution. (i have a 24" 1920x1200 screen)
The patch stopped one time with this message:
err:module:attach_process_dlls "gdi32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\\\Users\\\\m0\\\\Library\\\\PlayOnMac\\\\wineprefix\\\\RunesOfMagic\\\\drive_c\\\\Programme\\\\Runes of Magic\\\\ClientUpdate.exe" failed, status c0000005
For the rest of the update process it loops now for more then 10 times at 30% of the total progress. It downloads.. patchs.. restarts.. and again.. and again.
Here the debugger output:
http://pastebin.com/m1a3ccef9
Playing the game was not tested because the update process doesnt finish.
Questions:
I tried to get Runes of Magic run in the Wine Version 1.2.24 installed with MacPorts before trying it with PlayOnLinux. So the Installation with that was no problem. But if i try to run this game with the wine command it quits directly without any message. So why does it work with playonmac? Are there big differences between this two versions of wine? I don´t understand this. :( I ask this cause i dont like guis for wine very much. I just like to work with wine directly with a terminal. But dont missunderstand me you do a great work here!! :) Perhaps i will keep using PlayOnMac. ;)