The Witcher 3 : Wild Hunt (Steam)
Informations
| Creator | Wiadmości |
|---|---|
ImperatorS79
|
WarningThis installer is a beta script. It means that it might not work as expected InformationsPlatforms: Feedbacks0 0 DescriptionA 2015 action role-playing game. Wikipedia. Source code#!/bin/bash
# Date conv:yy-mm-dd
# Date : (2017-06-04)
# Last revision : (2017-07-18)
# Wine version used : 2.12-staging
# Distribution used to test : -
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# CHANGELOG:
# [ImperatorS79] (2017-06-04)
# First script.
# # Begin Note ##
# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
# Not from me, but inspired this script, it's a kind of test...
# Script inspired from AC2 script
# # End Note ##
#
# [ImperatorS79] (2017-07-18)
# ?
# [Dadu042] (2019-12-24)
# Wine 2.12-staging -> 2.22
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="The Witcher 3 : Wild Hunt"
PREFIX="WItcher3"
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
WORKING_WINE_VERSION="2.22"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
POL_SetupWindow_message "$(eval_gettext 'DirectX11 is still partially supported by Wine, \n
so a lot of graphical glitches can occur during the use of this software !\n (Note: Disable Nvidia Hairworks Alpha Script -> D3D11 ). ')" "$TITLE"
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x64"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
#DVD maybe later
POL_SetupWindow_InstallMethod "STEAM"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
STEAM_ID="292030"
fi
#Not sure if it's needed
#POL_Call POL_Install_physx
POL_SetupWindow_VMS "$GAME_VMS"
# Set Graphic Card informations keys for wine
POL_Wine_SetVideoDriver
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
POL_Shortcut "steam.exe" "Steam ($TITLE)" "" ""
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
fi
POL_SetupWindow_message "From appdb wine site : \n\n
To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n
For Nvidia blob:
you'd probably need to set:
__GL_THREADED_OPTIMIZATIONS=0\n\n
For Mesa:
threaded dispatch is off by default.\n\n
Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem"
POL_SetupWindow_message "From appdb wine site : \n\n
Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n
REGEDIT4\n
[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n
DirectDrawRenderer=opengl\n
UseGLSL=enabled\n
MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection"
POL_SetupWindow_Close
exit 0 |
Contributions
Filters:
Contribute| Member | Wiadmości |
| Dadu042 | Tuesday 24 December 2019 at 11:04 |
|
Dadu042
|
InformationThis update has been approved by the team. Differences@@ -7,13 +7,23 @@
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
-
-## Begin Note ##
-# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
-# Not from me, but inspired this script, it's a kind of test...
-# Script inspired from AC2 script
-## End Note ##
-
+
+#
+# CHANGELOG:
+# [ImperatorS79] (2017-06-04)
+# First script.
+# # Begin Note ##
+# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
+# Not from me, but inspired this script, it's a kind of test...
+# Script inspired from AC2 script
+# # End Note ##
+#
+# [ImperatorS79] (2017-07-18)
+# ?
+# [Dadu042] (2019-12-24)
+# Wine 2.12-staging -> 2.22
+
+
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
@@ -22,16 +32,16 @@
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
-WORKING_WINE_VERSION="2.12-staging"
+WORKING_WINE_VERSION="2.22"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
-POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n
-A lot of graphical glitches can occur during the use of this software ! (PS:Disable Nvidia Hairworks)" "Alpha Script -> D3D11"
-
+POL_SetupWindow_message "$(eval_gettext 'DirectX11 is still partially supported by Wine, \n
+so a lot of graphical glitches can occur during the use of this software !\n (Note: Disable Nvidia Hairworks Alpha Script -> D3D11 ). ')" "$TITLE"
+
# Starting debugging API
POL_Debug_Init
New source code#!/bin/bash
# Date conv:yy-mm-dd
# Date : (2017-06-04)
# Last revision : (2017-07-18)
# Wine version used : 2.12-staging
# Distribution used to test : -
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# CHANGELOG:
# [ImperatorS79] (2017-06-04)
# First script.
# # Begin Note ##
# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
# Not from me, but inspired this script, it's a kind of test...
# Script inspired from AC2 script
# # End Note ##
#
# [ImperatorS79] (2017-07-18)
# ?
# [Dadu042] (2019-12-24)
# Wine 2.12-staging -> 2.22
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="The Witcher 3 : Wild Hunt"
PREFIX="WItcher3"
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
WORKING_WINE_VERSION="2.22"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
POL_SetupWindow_message "$(eval_gettext 'DirectX11 is still partially supported by Wine, \n
so a lot of graphical glitches can occur during the use of this software !\n (Note: Disable Nvidia Hairworks Alpha Script -> D3D11 ). ')" "$TITLE"
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x64"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
#DVD maybe later
POL_SetupWindow_InstallMethod "STEAM"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
STEAM_ID="292030"
fi
#Not sure if it's needed
#POL_Call POL_Install_physx
POL_SetupWindow_VMS "$GAME_VMS"
# Set Graphic Card informations keys for wine
POL_Wine_SetVideoDriver
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
POL_Shortcut "steam.exe" "Steam ($TITLE)" "" ""
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
fi
POL_SetupWindow_message "From appdb wine site : \n\n
To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n
For Nvidia blob:
you'd probably need to set:
__GL_THREADED_OPTIMIZATIONS=0\n\n
For Mesa:
threaded dispatch is off by default.\n\n
Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem"
POL_SetupWindow_message "From appdb wine site : \n\n
Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n
REGEDIT4\n
[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n
DirectDrawRenderer=opengl\n
UseGLSL=enabled\n
MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection"
POL_SetupWindow_Close
exit 0 Odpowiedzi |
| ImperatorS79 | Tuesday 18 July 2017 at 15:15 |
ImperatorS79
|
WarningThis update has not been approved yet by the team. WiadmościSeems wine staging 2.12 contain a fix for sample_c_lz Differences@@ -0,0 +1,105 @@ +#!/bin/bash +# Date conv:yy-mm-dd +# Date : (2017-06-04) +# Last revision : (2017-07-18) +# Wine version used : 2.12-staging +# Distribution used to test : - +# Author : ImperatorS79 +# Licence : Retail +# Only For : http://www.playonlinux.com + +## Begin Note ## +# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974 +# Not from me, but inspired this script, it's a kind of test... +# Script inspired from AC2 script +## End Note ## + +[ "$PLAYONLINUX" = "" ] && exit 0 +source "$PLAYONLINUX/lib/sources" + +TITLE="The Witcher 3 : Wild Hunt" +PREFIX="WItcher3" +EDITOR="CD Projekt Red" +GAME_URL="http://thewitcher.com/en/witcher3" +AUTOR="ImperatorS79" +WORKING_WINE_VERSION="2.12-staging" +GAME_VMS="1536" + +# Starting the script +#POL_GetSetupImages "undefined" "undefine" "$TITLE" +POL_SetupWindow_Init + +POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n +A lot of graphical glitches can occur during the use of this software ! (PS:Disable Nvidia Hairworks)" "Alpha Script -> D3D11" + +# Starting debugging API +POL_Debug_Init + +POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX" + +# Setting prefix path +POL_Wine_SelectPrefix "$PREFIX" + +# Downloading wine if necessary and creating prefix +POL_System_SetArch "x64" +POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" + +#DVD maybe later +POL_SetupWindow_InstallMethod "STEAM" + +# Installing mandatory dependencies +if [ "$INSTALL_METHOD" == "STEAM" ]; then + POL_Call POL_Install_steam + STEAM_ID="292030" +fi + +#Not sure if it's needed +#POL_Call POL_Install_physx + +POL_SetupWindow_VMS "$GAME_VMS" + +# Set Graphic Card informations keys for wine +POL_Wine_SetVideoDriver + +# Begin game installation + +if [ "$INSTALL_METHOD" == "STEAM" ]; then + # Mandatory pre-install fix for steam + POL_Call POL_Install_steam_flags "$STEAM_ID" + # Shortcut done before install for steam version + POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" + POL_Shortcut "steam.exe" "Steam ($TITLE)" "" "" + # Steam install + POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" + cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" + POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID + POL_Wine_WaitExit "$TITLE" +fi + +POL_SetupWindow_message "From appdb wine site : \n\n + +To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n + +For Nvidia blob: + +you'd probably need to set: +__GL_THREADED_OPTIMIZATIONS=0\n\n + +For Mesa: + +threaded dispatch is off by default.\n\n + +Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem" + + +POL_SetupWindow_message "From appdb wine site : \n\n +Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n + +REGEDIT4\n +[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n +DirectDrawRenderer=opengl\n +UseGLSL=enabled\n +MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection" + +POL_SetupWindow_Close +exit 0 \ No newline at end of file New source code#!/bin/bash
# Date conv:yy-mm-dd
# Date : (2017-06-04)
# Last revision : (2017-07-18)
# Wine version used : 2.12-staging
# Distribution used to test : -
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
## Begin Note ##
# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
# Not from me, but inspired this script, it's a kind of test...
# Script inspired from AC2 script
## End Note ##
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="The Witcher 3 : Wild Hunt"
PREFIX="WItcher3"
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
WORKING_WINE_VERSION="2.12-staging"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n
A lot of graphical glitches can occur during the use of this software ! (PS:Disable Nvidia Hairworks)" "Alpha Script -> D3D11"
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x64"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
#DVD maybe later
POL_SetupWindow_InstallMethod "STEAM"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
STEAM_ID="292030"
fi
#Not sure if it's needed
#POL_Call POL_Install_physx
POL_SetupWindow_VMS "$GAME_VMS"
# Set Graphic Card informations keys for wine
POL_Wine_SetVideoDriver
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
POL_Shortcut "steam.exe" "Steam ($TITLE)" "" ""
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
fi
POL_SetupWindow_message "From appdb wine site : \n\n
To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n
For Nvidia blob:
you'd probably need to set:
__GL_THREADED_OPTIMIZATIONS=0\n\n
For Mesa:
threaded dispatch is off by default.\n\n
Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem"
POL_SetupWindow_message "From appdb wine site : \n\n
Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n
REGEDIT4\n
[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n
DirectDrawRenderer=opengl\n
UseGLSL=enabled\n
MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection"
POL_SetupWindow_Close
exit 0 Odpowiedzi |
| ImperatorS79 | Monday 19 June 2017 at 14:30 |
ImperatorS79
|
WarningThis update has not been approved yet by the team. WiadmościUpdated to 2.10-staging Need the sample_c_lz hack from here : https://bugs.winehq.org/attachment.cgi?id=58396 for hair and water Can anyone build this ? Differences@@ -0,0 +1,105 @@ +#!/bin/bash +# Date conv:yy-mm-dd +# Date : (2017-06-04) +# Last revision : (2017-06-04) +# Wine version used : 2.10-staging +# Distribution used to test : Arch Linux +# Author : ImperatorS79 +# Licence : Retail +# Only For : http://www.playonlinux.com + +## Begin Note ## +# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974 +# Not from me, but inspired this script, it's a kind of test... +# Script inspired from AC2 script +## End Note ## + +[ "$PLAYONLINUX" = "" ] && exit 0 +source "$PLAYONLINUX/lib/sources" + +TITLE="The Witcher 3 : Wild Hunt" +PREFIX="WItcher3" +EDITOR="CD Projekt Red" +GAME_URL="http://thewitcher.com/en/witcher3" +AUTOR="ImperatorS79" +WORKING_WINE_VERSION="2.10-staging" +GAME_VMS="1536" + +# Starting the script +#POL_GetSetupImages "undefined" "undefine" "$TITLE" +POL_SetupWindow_Init + +POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n +A lot of graphical glitches can occur during the use of this software !" "Alpha Script -> D3D11" + +# Starting debugging API +POL_Debug_Init + +POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX" + +# Setting prefix path +POL_Wine_SelectPrefix "$PREFIX" + +# Downloading wine if necessary and creating prefix +POL_System_SetArch "x64" +POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" + +#DVD maybe later +POL_SetupWindow_InstallMethod "STEAM" + +# Installing mandatory dependencies +if [ "$INSTALL_METHOD" == "STEAM" ]; then + POL_Call POL_Install_steam + STEAM_ID="292030" +fi + +#Not sure if it's needed +#POL_Call POL_Install_physx + +POL_SetupWindow_VMS "$GAME_VMS" + +# Set Graphic Card informations keys for wine +POL_Wine_SetVideoDriver + +# Begin game installation + +if [ "$INSTALL_METHOD" == "STEAM" ]; then + # Mandatory pre-install fix for steam + POL_Call POL_Install_steam_flags "$STEAM_ID" + # Shortcut done before install for steam version + POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" + POL_Shortcut "steam.exe" "Steam ($TITLE)" "" "" + # Steam install + POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" + cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" + POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID + POL_Wine_WaitExit "$TITLE" +fi + +POL_SetupWindow_message "From appdb wine site : \n\n + +To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n + +For Nvidia blob: + +you'd probably need to set: +__GL_THREADED_OPTIMIZATIONS=0\n\n + +For Mesa: + +threaded dispatch is off by default.\n\n + +Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem" + + +POL_SetupWindow_message "From appdb wine site : \n\n +Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n + +REGEDIT4\n +[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n +DirectDrawRenderer=opengl\n +UseGLSL=enabled\n +MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection" + +POL_SetupWindow_Close +exit 0 \ No newline at end of file New source code#!/bin/bash
# Date conv:yy-mm-dd
# Date : (2017-06-04)
# Last revision : (2017-06-04)
# Wine version used : 2.10-staging
# Distribution used to test : Arch Linux
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
## Begin Note ##
# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
# Not from me, but inspired this script, it's a kind of test...
# Script inspired from AC2 script
## End Note ##
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="The Witcher 3 : Wild Hunt"
PREFIX="WItcher3"
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
WORKING_WINE_VERSION="2.10-staging"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n
A lot of graphical glitches can occur during the use of this software !" "Alpha Script -> D3D11"
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x64"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
#DVD maybe later
POL_SetupWindow_InstallMethod "STEAM"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
STEAM_ID="292030"
fi
#Not sure if it's needed
#POL_Call POL_Install_physx
POL_SetupWindow_VMS "$GAME_VMS"
# Set Graphic Card informations keys for wine
POL_Wine_SetVideoDriver
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
POL_Shortcut "steam.exe" "Steam ($TITLE)" "" ""
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
fi
POL_SetupWindow_message "From appdb wine site : \n\n
To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n
For Nvidia blob:
you'd probably need to set:
__GL_THREADED_OPTIMIZATIONS=0\n\n
For Mesa:
threaded dispatch is off by default.\n\n
Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem"
POL_SetupWindow_message "From appdb wine site : \n\n
Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n
REGEDIT4\n
[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n
DirectDrawRenderer=opengl\n
UseGLSL=enabled\n
MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection"
POL_SetupWindow_Close
exit 0 Odpowiedzi |
| ImperatorS79 | Tuesday 6 June 2017 at 16:49 |
ImperatorS79
|
WarningThis update has not been approved yet by the team. WiadmościI think it's better with POL_Wine_SetVideoDriver Differences@@ -0,0 +1,105 @@ +#!/bin/bash +# Date conv:yy-mm-dd +# Date : (2017-06-04) +# Last revision : (2017-06-04) +# Wine version used : 2.9-staging +# Distribution used to test : Arch Linux +# Author : ImperatorS79 +# Licence : Retail +# Only For : http://www.playonlinux.com + +## Begin Note ## +# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974 +# Not from me, but inspired this script, it's a kind of test... +# Script inspired from AC2 script +## End Note ## + +[ "$PLAYONLINUX" = "" ] && exit 0 +source "$PLAYONLINUX/lib/sources" + +TITLE="The Witcher 3 : Wild Hunt" +PREFIX="WItcher3" +EDITOR="CD Projekt Red" +GAME_URL="http://thewitcher.com/en/witcher3" +AUTOR="ImperatorS79" +WORKING_WINE_VERSION="2.9-staging" +GAME_VMS="1536" + +# Starting the script +#POL_GetSetupImages "undefined" "undefine" "$TITLE" +POL_SetupWindow_Init + +POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n +A lot of graphical glitches can occur during the use of this software !" "Alpha Script -> D3D11" + +# Starting debugging API +POL_Debug_Init + +POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX" + +# Setting prefix path +POL_Wine_SelectPrefix "$PREFIX" + +# Downloading wine if necessary and creating prefix +POL_System_SetArch "x64" +POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" + +#DVD maybe later +POL_SetupWindow_InstallMethod "STEAM" + +# Installing mandatory dependencies +if [ "$INSTALL_METHOD" == "STEAM" ]; then + POL_Call POL_Install_steam + STEAM_ID="292030" +fi + +#Not sure if it's needed +#POL_Call POL_Install_physx + +POL_SetupWindow_VMS "$GAME_VMS" + +# Set Graphic Card informations keys for wine +POL_Wine_SetVideoDriver + +# Begin game installation + +if [ "$INSTALL_METHOD" == "STEAM" ]; then + # Mandatory pre-install fix for steam + POL_Call POL_Install_steam_flags "$STEAM_ID" + # Shortcut done before install for steam version + POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" + POL_Shortcut "steam.exe" "Steam ($TITLE)" "" "" + # Steam install + POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" + cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" + POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID + POL_Wine_WaitExit "$TITLE" +fi + +POL_SetupWindow_message "From appdb wine site : \n\n + +To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n + +For Nvidia blob: + +you'd probably need to set: +__GL_THREADED_OPTIMIZATIONS=0\n\n + +For Mesa: + +threaded dispatch is off by default.\n\n + +Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem" + + +POL_SetupWindow_message "From appdb wine site : \n\n +Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n + +REGEDIT4\n +[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n +DirectDrawRenderer=opengl\n +UseGLSL=enabled\n +MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection" + +POL_SetupWindow_Close +exit 0 \ No newline at end of file New source code#!/bin/bash
# Date conv:yy-mm-dd
# Date : (2017-06-04)
# Last revision : (2017-06-04)
# Wine version used : 2.9-staging
# Distribution used to test : Arch Linux
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
## Begin Note ##
# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
# Not from me, but inspired this script, it's a kind of test...
# Script inspired from AC2 script
## End Note ##
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="The Witcher 3 : Wild Hunt"
PREFIX="WItcher3"
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
WORKING_WINE_VERSION="2.9-staging"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n
A lot of graphical glitches can occur during the use of this software !" "Alpha Script -> D3D11"
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x64"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
#DVD maybe later
POL_SetupWindow_InstallMethod "STEAM"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
STEAM_ID="292030"
fi
#Not sure if it's needed
#POL_Call POL_Install_physx
POL_SetupWindow_VMS "$GAME_VMS"
# Set Graphic Card informations keys for wine
POL_Wine_SetVideoDriver
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
POL_Shortcut "steam.exe" "Steam ($TITLE)" "" ""
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
fi
POL_SetupWindow_message "From appdb wine site : \n\n
To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n
For Nvidia blob:
you'd probably need to set:
__GL_THREADED_OPTIMIZATIONS=0\n\n
For Mesa:
threaded dispatch is off by default.\n\n
Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem"
POL_SetupWindow_message "From appdb wine site : \n\n
Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n
REGEDIT4\n
[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n
DirectDrawRenderer=opengl\n
UseGLSL=enabled\n
MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection"
POL_SetupWindow_Close
exit 0 Odpowiedzi |
| ImperatorS79 | Sunday 4 June 2017 at 16:13 |
ImperatorS79
|
WarningThis update has not been approved yet by the team. WiadmościFirts set of the script Game_VMS ste to min value of a GTX 660 (3x512Mb) Low framerate workaround and OpenGL 4.5-DirectX11 workaround as messages (I don't know how to do it in POL) "Testing" come from this video https://www.youtube.com/watch?v=SOSbKWvF1iM Direct3D 11 is still in developpment, use at your own risks Only steam install first Differences@@ -0,0 +1,102 @@ +#!/bin/bash +# Date conv:yy-mm-dd +# Date : (2017-06-04) +# Last revision : (2017-06-04) +# Wine version used : 2.9-staging +# Distribution used to test : Arch Linux +# Author : ImperatorS79 +# Licence : Retail +# Only For : http://www.playonlinux.com + +## Begin Note ## +# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974 +# Not from me, but inspired this script, it's a kind of test... +# Script inspired from AC2 script +## End Note ## + +[ "$PLAYONLINUX" = "" ] && exit 0 +source "$PLAYONLINUX/lib/sources" + +TITLE="The Witcher 3 : Wild Hunt" +PREFIX="WItcher3" +EDITOR="CD Projekt Red" +GAME_URL="http://thewitcher.com/en/witcher3" +AUTOR="ImperatorS79" +WORKING_WINE_VERSION="2.9-staging" +GAME_VMS="1536" + +# Starting the script +#POL_GetSetupImages "undefined" "undefine" "$TITLE" +POL_SetupWindow_Init + +POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n +A lot of graphical glitches can occur during the use of this software !" "Alpha Script -> D3D11" + +# Starting debugging API +POL_Debug_Init + +POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX" + +# Setting prefix path +POL_Wine_SelectPrefix "$PREFIX" + +# Downloading wine if necessary and creating prefix +POL_System_SetArch "x64" +POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" + +#DVD maybe later +POL_SetupWindow_InstallMethod "STEAM" + +# Installing mandatory dependencies +if [ "$INSTALL_METHOD" == "STEAM" ]; then + POL_Call POL_Install_steam + STEAM_ID="292030" +fi + +#Not sure if it's needed +#POL_Call POL_Install_physx + +POL_SetupWindow_VMS "$GAME_VMS" + +# Begin game installation + +if [ "$INSTALL_METHOD" == "STEAM" ]; then + # Mandatory pre-install fix for steam + POL_Call POL_Install_steam_flags "$STEAM_ID" + # Shortcut done before install for steam version + POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" + POL_Shortcut "steam.exe" "Steam ($TITLE)" "" "" + # Steam install + POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" + cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" + POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID + POL_Wine_WaitExit "$TITLE" +fi + +POL_SetupWindow_message "From appdb wine site : \n\n + +To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n + +For Nvidia blob: + +you'd probably need to set: +__GL_THREADED_OPTIMIZATIONS=0\n\n + +For Mesa: + +threaded dispatch is off by default.\n\n + +Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem" + + +POL_SetupWindow_message "From appdb wine site : \n\n +Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n + +REGEDIT4\n +[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n +DirectDrawRenderer=opengl\n +UseGLSL=enabled\n +MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection" + +POL_SetupWindow_Close +exit 0 \ No newline at end of file New source code#!/bin/bash
# Date conv:yy-mm-dd
# Date : (2017-06-04)
# Last revision : (2017-06-04)
# Wine version used : 2.9-staging
# Distribution used to test : Arch Linux
# Author : ImperatorS79
# Licence : Retail
# Only For : http://www.playonlinux.com
## Begin Note ##
# see https://www.youtube.com/watch?v=SOSbKWvF1iM and https://appdb.winehq.org/objectManager.php?sClass=version&iId=32974
# Not from me, but inspired this script, it's a kind of test...
# Script inspired from AC2 script
## End Note ##
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="The Witcher 3 : Wild Hunt"
PREFIX="WItcher3"
EDITOR="CD Projekt Red"
GAME_URL="http://thewitcher.com/en/witcher3"
AUTOR="ImperatorS79"
WORKING_WINE_VERSION="2.9-staging"
GAME_VMS="1536"
# Starting the script
#POL_GetSetupImages "undefined" "undefine" "$TITLE"
POL_SetupWindow_Init
POL_SetupWindow_message "DirectX11 is still partially supported by Wine\n\n
A lot of graphical glitches can occur during the use of this software !" "Alpha Script -> D3D11"
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x64"
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
#DVD maybe later
POL_SetupWindow_InstallMethod "STEAM"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
STEAM_ID="292030"
fi
#Not sure if it's needed
#POL_Call POL_Install_physx
POL_SetupWindow_VMS "$GAME_VMS"
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
POL_Shortcut "steam.exe" "Steam ($TITLE)" "" ""
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
fi
POL_SetupWindow_message "From appdb wine site : \n\n
To avoid having low framerate, make sure you have buffer pool patch from Wine staging, and you don't have colliding CSMT and threaded dispatch.\n\n
For Nvidia blob:
you'd probably need to set:
__GL_THREADED_OPTIMIZATIONS=0\n\n
For Mesa:
threaded dispatch is off by default.\n\n
Check your GPU against minimal requirements : Low framerate can be simply caused by having an older GPU. Official Nvidia minimum requirement if GTX 660." "Low Framerate Problem"
POL_SetupWindow_message "From appdb wine site : \n\n
Setting in registry, to enable OpenGL 4.5 for DirectX 11 detection\n\n
REGEDIT4\n
[HKEY_CURRENT_USER\Software\Wine\Direct3D] \n
DirectDrawRenderer=opengl\n
UseGLSL=enabled\n
MaxVersionGL=dword:00040005" "Enabling OpenGL 4.5 for DirectX 11 detection"
POL_SetupWindow_Close
exit 0 OdpowiedziSunday 4 June 2017 at 16:15
Sunday 4 June 2017 at 16:23
Sunday 4 June 2017 at 16:25
|
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