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Dreamfall (the first one) no longer works... it used to, why?

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booman Wednesday 18 December 2019 at 0:43
booman

Yeah, there is a chance Wine is using the wrong audio device.  I'm not sure how to set this.

So Dreamfall is running but no audio?
Try installing DXFullSetup

In fact, I suggest re-installing the game manually.  When I test games that are stubborn sometimes I have to install them several times in a new Virtual Drive.

What is TLJ again?

Have you run any updates recently?  There is a chance an update may fix the Pulseaudio problems.

Don't forget to try staging versions as well.


† Booman †
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flatiron Thursday 19 December 2019 at 21:41
flatironAnonymous

TLJ is "The Longest Journey". Dreamfall:The Longest Journey is the second game in the series.

booman Saturday 21 December 2019 at 22:39
booman

So have you tried re-installing Pulseaudio?  I'm not sure why Wine isn't seeing Pulseaudio, but it might be an audio setting in Wine configure.

I've never seen this problem before.  Normally audio isn't an issue...


† Booman †
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Dadu042 Sunday 22 December 2019 at 10:48
Dadu042
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booman Monday 23 December 2019 at 17:51
booman

Hmm, I do see a solution for winealsa missing 32-bit libraries....

http://wiki.playonlinux.com/index.php/Troubleshooting_Common_Problems#No_sound_.28err:module:load_builtin_dll..._libasound.so.2....29

 

Maybe installing 32-bit libraries for libpulse.so.0 might help?

Or installing all 32-bit libraries for Linux might fix the problem


† Booman †
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flatiron Saturday 28 December 2019 at 4:32
flatironAnonymous

Um, I have no idea how to install this libasound or libpulse audio thing. Please explain how to do so... I tried reinstalling these game (BTW does it matter if I install it as 32 or 64 bit and how to I check which I chose?) again... Dreamfall still has no sound and I am using wine 4.21 and this is with all the dx3's installed and directx9 and dxfullsetup installed. The game seems to otherwise work, although it was a pain to set the resolution because initially the game screen was an unmovable box that was partway off the screen (why are screen issues like this always occuring? I mean, they should have made a solution for this type of problem by now.)

 

TLJ is different now. When start it, it corrupts the screen, and now when I do a screen shot the screenshot is partially corrupted. Before the screenshot looked normal as it should in the game.

flatiron Saturday 28 December 2019 at 4:36
flatironAnonymous

Oh, and I am fully updated except kernels. The newer kernels do not allow me to type in my encryption key to log in.

flatiron Saturday 28 December 2019 at 4:36
flatironAnonymous

Oh, and does POL work on MINT 19.2 and 19.3 yet?

booman Saturday 28 December 2019 at 4:45
booman

Yes, I'm sure Wine is using the wrong audio device

I'm not sure how to fix it... I've never had this problem in Mint, but I have seen those buffer underrun errors a long time ago.

Go ahead and open synaptics package manager

Search for:

  • ia32-libs
  • xterm

Install both of them, restart your computer.

By the way, staging is experimental versions of Wine which work really well.  RC1 is a beta-ish version of Wine.  You can find them all in the Wine manager.

Also, when you did Wine Configuration is the Windows version:  Windows 7?

 


† Booman †
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flatiron Saturday 28 December 2019 at 4:45
flatironAnonymous

WOOT!!!!! Got sound to work in Dreamfall!!!!!!!!!

 

How?! After opening POL, I clicked on Dreamfall to highlight it. Then I clicked on configuration in the left panel of the main POL screen. Then a "PlayOnLinux configuration" window showed up. I clicked on the "configure wine" square.  The I clicked on "audio". Under "audio" is "output device". To the right of "output device" is a list of output devices. Just try them all until one works.

Dadu042 Saturday 28 December 2019 at 12:55
Dadu042
Moderator

booman Saturday 28 December 2019 at 23:32
booman

Awesome!

Great job!


† Booman †
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