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Dreamfall (the first one) no longer works... it used to, why?

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booman Woensdag 18 December 2019 om 0:43
booman

Yeah, there is a chance Wine is using the wrong audio device.  I'm not sure how to set this.

So Dreamfall is running but no audio?
Try installing DXFullSetup

In fact, I suggest re-installing the game manually.  When I test games that are stubborn sometimes I have to install them several times in a new Virtual Drive.

What is TLJ again?

Have you run any updates recently?  There is a chance an update may fix the Pulseaudio problems.

Don't forget to try staging versions as well.


† Booman †
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flatiron Donderdag 19 December 2019 om 21:41
flatironAnonymous

TLJ is "The Longest Journey". Dreamfall:The Longest Journey is the second game in the series.

booman Zaterdag 21 December 2019 om 22:39
booman

So have you tried re-installing Pulseaudio?  I'm not sure why Wine isn't seeing Pulseaudio, but it might be an audio setting in Wine configure.

I've never seen this problem before.  Normally audio isn't an issue...


† Booman †
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Dadu042 Zondag 22 December 2019 om 10:48
Dadu042

booman Maandag 23 December 2019 om 17:51
booman

Hmm, I do see a solution for winealsa missing 32-bit libraries....

http://wiki.playonlinux.com/index.php/Troubleshooting_Common_Problems#No_sound_.28err:module:load_builtin_dll..._libasound.so.2....29

 

Maybe installing 32-bit libraries for libpulse.so.0 might help?

Or installing all 32-bit libraries for Linux might fix the problem


† Booman †
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flatiron Zaterdag 28 December 2019 om 4:32
flatironAnonymous

Um, I have no idea how to install this libasound or libpulse audio thing. Please explain how to do so... I tried reinstalling these game (BTW does it matter if I install it as 32 or 64 bit and how to I check which I chose?) again... Dreamfall still has no sound and I am using wine 4.21 and this is with all the dx3's installed and directx9 and dxfullsetup installed. The game seems to otherwise work, although it was a pain to set the resolution because initially the game screen was an unmovable box that was partway off the screen (why are screen issues like this always occuring? I mean, they should have made a solution for this type of problem by now.)

 

TLJ is different now. When start it, it corrupts the screen, and now when I do a screen shot the screenshot is partially corrupted. Before the screenshot looked normal as it should in the game.

flatiron Zaterdag 28 December 2019 om 4:36
flatironAnonymous

Oh, and I am fully updated except kernels. The newer kernels do not allow me to type in my encryption key to log in.

flatiron Zaterdag 28 December 2019 om 4:36
flatironAnonymous

Oh, and does POL work on MINT 19.2 and 19.3 yet?

booman Zaterdag 28 December 2019 om 4:45
booman

Yes, I'm sure Wine is using the wrong audio device

I'm not sure how to fix it... I've never had this problem in Mint, but I have seen those buffer underrun errors a long time ago.

Go ahead and open synaptics package manager

Search for:

  • ia32-libs
  • xterm

Install both of them, restart your computer.

By the way, staging is experimental versions of Wine which work really well.  RC1 is a beta-ish version of Wine.  You can find them all in the Wine manager.

Also, when you did Wine Configuration is the Windows version:  Windows 7?

 


† Booman †
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flatiron Zaterdag 28 December 2019 om 4:45
flatironAnonymous

WOOT!!!!! Got sound to work in Dreamfall!!!!!!!!!

 

How?! After opening POL, I clicked on Dreamfall to highlight it. Then I clicked on configuration in the left panel of the main POL screen. Then a "PlayOnLinux configuration" window showed up. I clicked on the "configure wine" square.  The I clicked on "audio". Under "audio" is "output device". To the right of "output device" is a list of output devices. Just try them all until one works.

Dadu042 Zaterdag 28 December 2019 om 12:55
Dadu042

booman Zaterdag 28 December 2019 om 23:32
booman

Awesome!

Great job!


† Booman †
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