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Trouble installing a steam game on my mac

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iSuck Thursday 18 July 2013 at 19:29
iSuckAnonymous

Hey folks! This is my first ever topic here, and the first time I try any kind of application like this, so please bare with me.

I bought "L.A. Noire" from steam yesterday, which is a windows only game. My PC was way too shitty to handle it, and I therefor thought I should try running it on my macbook pro. I run Mac OS X 10.6.8

I downloaded Steam for windows, and got it running. I then started the download of the game, and it went perfect. Then, it wanted me to download Direct X, which failed. 

I don't know much about scripts or codes or anything, but from what I can see, when I tried to install direct X manually from javascript:nicTemp(); it failed. It seems like playonmac can't read the file or something?

When installing direct X, i got the following message:

(from the installer playonmac opened).

After direct X auto install failed in steam, the game was ready to press play through steam. When I press it, nothing happens. Steam thinks I'm running the game, but as far as I can see, it doesn't.

I understand that this is something that's wrong because of my lack of knowledge, but I would appriciate some help. Hopefully the easiest way ever, as I don't understand too much.






These are the logs if I didn't pick the wrong ones.



[07/18/13 19:16:16] - Running wine- --version (Working directory : /Users/elev/Library/PlayOnMac)

wine-1.4


PlayOnMac logfile

-------------------

Date: 07/18/13 19:16:15


> PlayOnMac Version

  4.2.1

> uname -a

  Darwin Marius-MacBook-Pro.local 10.8.0 Darwin Kernel Version 10.8.0: Tue Jun  7 16:32:41 PDT 2011; root:xnu-1504.15.3~1/RELEASE_X86_64 x86_64

> lsb_release -a

  

> wine --version

  wine-1.4

> POL_WINEVERSION

  

> WINEPREFIX

  /Users/elev/Library/PlayOnMac//wineprefix/DirectX_

> Distribution

  Snow Leopard 10.6.8 (10.8.0)

> glxinfo \\| grep rendering

  direct rendering: Yes

> glxinfo \\| grep renderer

  OpenGL renderer string: Intel HD Graphics 3000 OpenGL Engine

> OpenGL libs (Direct rendering testing)

  

  


[07/18/13 19:16:16] - This is a 32bits prefix!

[07/18/13 19:16:19] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /Users/elev/Library/PlayOnMac)

C:\\Program Files


[07/18/13 19:16:24] - Running wine- /Users/elev/Downloads/dxwebsetup.exe (Working directory : /Users/elev/Library/PlayOnMac)

err:setupapi:do_file_copyW Unsupported style(s) 0x144

err:setupapi:do_file_copyW Unsupported style(s) 0x144

fixme:inseng:DllGetClassObject {6e449686-c509-11cf-aafa-00aa00b6015c} {00000001-0000-0000-c000-000000000046} 0x33c07c

err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111

err:ole:create_server class {6e449686-c509-11cf-aafa-00aa00b6015c} not registered

err:ole:CoGetClassObject no class object {6e449686-c509-11cf-aafa-00aa00b6015c} could be created for context 0x5

fixme:inseng:DllGetClassObject {6e449686-c509-11cf-aafa-00aa00b6015c} {00000001-0000-0000-c000-000000000046} 0x33c07c

err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111

err:ole:create_server class {6e449686-c509-11cf-aafa-00aa00b6015c} not registered

err:ole:CoGetClassObject no class object {6e449686-c509-11cf-aafa-00aa00b6015c} could be created for context 0x5

petch Thursday 18 July 2013 at 19:38
petch

iSuck Thursday 18 July 2013 at 19:59
iSuckAnonymous

Oh shit. Are there any other way to get it working without bootcamping? I understand if you guys don't want to advertise for other programs.

Thanks for the quick answer!
petch Thursday 18 July 2013 at 20:57
petch

Can't speak for others, but I think the point is more to stay focused on PlayOnLinux/PlayOnMac, after all that's what those forums are for.
The second problem for you is that I know very little about Macs, so I definitely can't help you with bootcamp.
iSuck Friday 19 July 2013 at 18:31
iSuckAnonymous

Cheers for the feedback!
Too bad those money was waisted then. At least it was 50% off.
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