Strange behavior in diablo 3 since newest patch

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blm14 Thursday 27 February 2014 at 23:06

I have a dual 6-core Xeon E5-2530 v2 with 64GB ram and a GTX 770. This is my network speed: 


I am running ubuntu 12.04LTS 64-bit, gnome-shell

I am playing diablo 3 at 1280x1024 on a dual-monitor system. My GPU temp never goes above 48C. I have allotted diablo 4 cores of my available 12.

 I am using PlayOnLinux 4.2.2 and used the default installation script. This has never been a problem in the past, but as of the most recent patch I am getting some very strange behavior. I have all graphics settings to the lowest possible values, or "off." Here is my D3prefs.txt: http://pastebin.com/T19eAeaU

Since the update to 2.0.1, when I get into a game, and this is a solo game, my ping and the game responsiveness start out fine. I teleport to some area outside town, and the first few monsters I come up against everything is OK. After I kill the first group, once I try to move, or attack a second group, none of my skills work, enemies are hitting me but the game does not register my offensive strikes, I can move around the map at will but I appear to still be taking damage from enemies that I have moved away from, and after about 15 seconds of this my game client disconnects. What gives?

If there is some debug output that I need to send let me know. Thanks in advance!
blm14 Thursday 27 February 2014 at 23:07

(sorry for the black text, not sure why that happened!)
blm14 Monday 3 March 2014 at 19:23

bump. I am happy to provide any additional information!
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