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BeeFense
Informations
| Creator | Meddelanden |
|---|---|
|
Dadu042
|
InformationThis installer has been approved by the team. InformationsPlatforms: Feedbacks0 0 DescriptionTower defense game. 2017. Developper website. ScreenshotsSource code#!/bin/bash
# Date : (2019-08-12)
# Last revision : see Changelog
# Wine version used : see Changelog
# Distribution used to test : KUbuntu 18.04
# Author : Dadu042
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# TESTED (with succcess): v1.4 (version visible in the Settings menu)
#
# Game based on : Mono, Unity, d3d9.
#
# CHANGELOG
# [Dadu042] (2019-08-12)
# First script.
#
# KNOWN ISSUES
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="BeeFense"
PREFIX="BeeFense"
EDITOR="ByteRockers' Games"
GAME_URL="https://byterockers.games"
AUTHOR="Dadu042"
STEAM_ID="609990"
WORKING_WINE_VERSION="4.0.4"
GAME_VMS="512"
# Starting the script
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
# Open dialogue box
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Determine Architecture
POL_System_SetArch "amd64"
# Downloading wine if necessary and creating prefix
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
# Installing mandatory dependencies
# POL_Call POL_Install_d3dx11
# POL_Call POL_Install_physx
# POL_Call POL_Install_xact
# Choose between Steam and other Digital Download versions
POL_SetupWindow_InstallMethod "LOCAL,STEAM"
# Disable Steam In Game Overlay
# POL_Wine_OverrideDLL "" "gameoverlayrenderer" # To disable the DLL
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/$STEAM_ID"
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then
POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe"
POL_Wine_WaitBefore "$TITLE"
POL_Wine "VHSetup.exe" "/SILENT"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame"
elif [ "$INSTALL_METHOD" == "LOCAL" ]; then
POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~"
if [ "$APP_ANSWER" == ".EXE" ]; then
# Asking then installing local copy of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame"
elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" ""
elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" ""
fi
fi
# Set Graphic Card information keys for wine
POL_Wine_SetVideoDriver
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
POL_SetupWindow_Close
exit 0
|
Contributions
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Contribute| Member | Meddelanden |
| Dadu042 | Saturday 30 January 2021 at 22:43 |
|
Dadu042
|
InformationThis update has been approved by the team. Differences@@ -27,7 +27,7 @@ GAME_URL="https://byterockers.games" AUTHOR="Dadu042" STEAM_ID="609990" -WORKING_WINE_VERSION="4.0.1" +WORKING_WINE_VERSION="4.0.4" GAME_VMS="512" # Starting the script New source code#!/bin/bash
# Date : (2019-08-12)
# Last revision : see Changelog
# Wine version used : see Changelog
# Distribution used to test : KUbuntu 18.04
# Author : Dadu042
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# TESTED (with succcess): v1.4 (version visible in the Settings menu)
#
# Game based on : Mono, Unity, d3d9.
#
# CHANGELOG
# [Dadu042] (2019-08-12)
# First script.
#
# KNOWN ISSUES
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="BeeFense"
PREFIX="BeeFense"
EDITOR="ByteRockers' Games"
GAME_URL="https://byterockers.games"
AUTHOR="Dadu042"
STEAM_ID="609990"
WORKING_WINE_VERSION="4.0.4"
GAME_VMS="512"
# Starting the script
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
# Open dialogue box
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Determine Architecture
POL_System_SetArch "amd64"
# Downloading wine if necessary and creating prefix
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
# Installing mandatory dependencies
# POL_Call POL_Install_d3dx11
# POL_Call POL_Install_physx
# POL_Call POL_Install_xact
# Choose between Steam and other Digital Download versions
POL_SetupWindow_InstallMethod "LOCAL,STEAM"
# Disable Steam In Game Overlay
# POL_Wine_OverrideDLL "" "gameoverlayrenderer" # To disable the DLL
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/$STEAM_ID"
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then
POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe"
POL_Wine_WaitBefore "$TITLE"
POL_Wine "VHSetup.exe" "/SILENT"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame"
elif [ "$INSTALL_METHOD" == "LOCAL" ]; then
POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~"
if [ "$APP_ANSWER" == ".EXE" ]; then
# Asking then installing local copy of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame"
elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" ""
elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" ""
fi
fi
# Set Graphic Card information keys for wine
POL_Wine_SetVideoDriver
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
POL_SetupWindow_Close
exit 0
Svar |
| Dadu042 | Tuesday 13 August 2019 at 0:26 |
|
Dadu042
|
WarningThis update has not been approved yet by the team. Differences@@ -0,0 +1,131 @@ +#!/bin/bash +# Date : (2019-08-12) +# Last revision : see Changelog +# Wine version used : see Changelog +# Distribution used to test : KUbuntu 18.04 +# Author : Dadu042 +# Licence : Retail +# Only For : http://www.playonlinux.com +# +# TESTED (with succcess): v1.4 (version visible in the Settings menu) +# +# Game based on : Mono, Unity, d3d9. +# +# CHANGELOG +# [Dadu042] (2019-08-12) +# First script. +# +# KNOWN ISSUES + + +[ "$PLAYONLINUX" = "" ] && exit 0 +source "$PLAYONLINUX/lib/sources" + +TITLE="BeeFense" +PREFIX="BeeFense" +EDITOR="ByteRockers' Games" +GAME_URL="https://byterockers.games" +AUTHOR="Dadu042" +STEAM_ID="609990" +WORKING_WINE_VERSION="4.0.1" +GAME_VMS="512" + +# Starting the script +POL_SetupWindow_Init + +# Starting debugging API +POL_Debug_Init + +# Open dialogue box +POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX" + +POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" + +# Setting prefix path +POL_Wine_SelectPrefix "$PREFIX" + +# Determine Architecture +POL_System_SetArch "amd64" + +# Downloading wine if necessary and creating prefix +POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" + +# Installing mandatory dependencies +# POL_Call POL_Install_d3dx11 +# POL_Call POL_Install_physx + +# POL_Call POL_Install_xact + +# Choose between Steam and other Digital Download versions +POL_SetupWindow_InstallMethod "LOCAL,STEAM" + +# Disable Steam In Game Overlay +# POL_Wine_OverrideDLL "" "gameoverlayrenderer" # To disable the DLL + +# Begin game installation +if [ "$INSTALL_METHOD" == "STEAM" ]; then + POL_Call POL_Install_steam + # Mandatory pre-install fix for steam + POL_Call POL_Install_steam_flags "$STEAM_ID" + # Shortcut done before install for steam version + POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/$STEAM_ID" + # Steam install + POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" + cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" + POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID + POL_Wine_WaitExit "$TITLE" + +elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then + POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe" + POL_Wine_WaitBefore "$TITLE" + POL_Wine "VHSetup.exe" "/SILENT" + + POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame" + +elif [ "$INSTALL_METHOD" == "LOCAL" ]; then + + POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~" + +if [ "$APP_ANSWER" == ".EXE" ]; then + + # Asking then installing local copy of the game + cd "$HOME" + POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE" + SETUP_EXE="$APP_ANSWER" + POL_Wine start /unix "$SETUP_EXE" + POL_Wine_WaitExit "$TITLE" + + POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame" + +elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then + cd "$HOME" + POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE" + SETUP_EXE="$APP_ANSWER" + cd "$POL_System_TmpDir" + + POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE" + POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/" + + POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" + +elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then + cd "$HOME" + POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE" + SETUP_EXE="$APP_ANSWER" + cd "$POL_System_TmpDir" + + POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE" + POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/" + + POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" +fi +fi + +# Set Graphic Card information keys for wine +POL_Wine_SetVideoDriver + +# Asking about memory size of graphic card +POL_SetupWindow_VMS $GAME_VMS + +POL_SetupWindow_Close +exit 0 New source code#!/bin/bash
# Date : (2019-08-12)
# Last revision : see Changelog
# Wine version used : see Changelog
# Distribution used to test : KUbuntu 18.04
# Author : Dadu042
# Licence : Retail
# Only For : http://www.playonlinux.com
#
# TESTED (with succcess): v1.4 (version visible in the Settings menu)
#
# Game based on : Mono, Unity, d3d9.
#
# CHANGELOG
# [Dadu042] (2019-08-12)
# First script.
#
# KNOWN ISSUES
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="BeeFense"
PREFIX="BeeFense"
EDITOR="ByteRockers' Games"
GAME_URL="https://byterockers.games"
AUTHOR="Dadu042"
STEAM_ID="609990"
WORKING_WINE_VERSION="4.0.1"
GAME_VMS="512"
# Starting the script
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
# Open dialogue box
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Determine Architecture
POL_System_SetArch "amd64"
# Downloading wine if necessary and creating prefix
POL_Wine_PrefixCreate "$WORKING_WINE_VERSION"
# Installing mandatory dependencies
# POL_Call POL_Install_d3dx11
# POL_Call POL_Install_physx
# POL_Call POL_Install_xact
# Choose between Steam and other Digital Download versions
POL_SetupWindow_InstallMethod "LOCAL,STEAM"
# Disable Steam In Game Overlay
# POL_Wine_OverrideDLL "" "gameoverlayrenderer" # To disable the DLL
# Begin game installation
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
# Mandatory pre-install fix for steam
POL_Call POL_Install_steam_flags "$STEAM_ID"
# Shortcut done before install for steam version
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/$STEAM_ID"
# Steam install
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then
POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe"
POL_Wine_WaitBefore "$TITLE"
POL_Wine "VHSetup.exe" "/SILENT"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame"
elif [ "$INSTALL_METHOD" == "LOCAL" ]; then
POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~"
if [ "$APP_ANSWER" == ".EXE" ]; then
# Asking then installing local copy of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" "" "Game;ArcadeGame"
elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" ""
elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
cd "$POL_System_TmpDir"
POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE"
POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/"
POL_Shortcut "BeeFense.exe" "$TITLE" "$TITLE.png" ""
fi
fi
# Set Graphic Card information keys for wine
POL_Wine_SetVideoDriver
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
POL_SetupWindow_Close
exit 0
Svar |
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