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Graphic problems while playing Simon the Sorcerer 3D manually installation
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Stormhawk | Saturday 13 September 2014 at 13:39 |
Stormhawk
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Hello, I've installed Simon the Sorcerer 3D manually, which worked really fine. I can launch the game too but with a big graphic bug. It seems that a white box is lying over the original graphics. I can' see any game movies and in the game menu I see a flickering white box and the orignal game menus lying beneath. I tried some settings in POM like using OpenGL but without success. Can anyone tell me what settings I should try or any other clues? System specs: Debug Log: [09/11/14 02:34:56] - Running wine- --version (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) wine-1.7.26 PlayOnMac logfile ------------------- Date: 09/11/14 02:34:56 > PlayOnMac Version 4.2.5 > uname -a Darwin macbook.fritz.box 13.3.0 Darwin Kernel Version 13.3.0: Tue Jun 3 21:27:35 PDT 2014; root:xnu-2422.110.17~1/RELEASE_X86_64 x86_64 > lsb_release -a > wine --version wine-1.7.26 > POL_WINEVERSION > WINEPREFIX /Users/***/Library/PlayOnMac//wineprefix/Simon3D > Distribution 10.9.3 (13.3.0) > glxinfo \| grep rendering > glxinfo \| grep renderer > OpenGL libs (Direct rendering testing) [09/11/14 02:34:59] - This is a 32bits prefix! [09/11/14 02:34:59] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) C:\Program Files [09/13/14 10:59:38] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) C:\Program Files [09/13/14 11:00:01] - Running wine- /Volumes/Simon 3D Ger/SimonSetup.exe (Working directory : /Volumes/Simon 3D Ger) fixme:ddraw:DirectDrawEnumerateExA flags 0x00000004 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x33c44c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33c1cc,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33c1cc,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x33e24c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33dfcc,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33dfcc,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:win:EnumDisplayDevicesW ((null),0,0x33e52c,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet fixme:ddraw:DirectDrawEnumerateExA flags 0x00000004 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x33c44c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33c1cc,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33c1cc,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x33e24c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33dfcc,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33dfcc,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:win:EnumDisplayDevicesW ((null),0,0x33e52c,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet [09/13/14 11:09:26] - Running wine- Simon3D.exe (Working directory : /Users/***/Library/PlayOnMac/wineprefix/Simon3D/drive_c/Program Files/Adventure Soft/Simon the Sorcerer 3D) wine(2161,0x401fc000) malloc: *** error for object 0x40507f14: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [09/13/14 11:10:01] - Running wine- Simon3D.exe (Working directory : /Users/***/Library/PlayOnMac/wineprefix/Simon3D/drive_c/Program Files/Adventure Soft/Simon the Sorcerer 3D) [09/13/14 11:10:38] - Running wine- regedit /Users/***/Library/PlayOnMac//tmp/regkey.reg (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) [09/13/14 11:10:38] - Content of /Users/***/Library/PlayOnMac//tmp/regkey.reg ----------- REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\Direct3D] "UseGLSL"="enabled" ----------- [09/13/14 11:10:43] - Running wine- regedit /Users/***/Library/PlayOnMac//tmp/regkey.reg (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) [09/13/14 11:10:43] - Content of /Users/***/Library/PlayOnMac//tmp/regkey.reg ----------- REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" ----------- [09/13/14 11:10:48] - Running wine- regedit /Users/***/Library/PlayOnMac//tmp/regkey.reg (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) [09/13/14 11:10:48] - Content of /Users/***/Library/PlayOnMac//tmp/regkey.reg ----------- REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\Direct3D] "VideoMemorySize"="256" ----------- [09/13/14 11:13:48] - Running wine- SimonSetup.exe (Working directory : /Users/***/Library/PlayOnMac/wineprefix/Simon3D/drive_c/Program Files/Adventure Soft/Simon the Sorcerer 3D) wine(3458,0x401fc000) malloc: *** error for object 0x9662eabe: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug wine(3458,0x401fc000) malloc: *** error for object 0x40224ec4: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [09/13/14 13:15:38] - Running wine- winecfg (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0 method=0) fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0 method=0) [09/13/14 13:16:44] - Running wine- winecfg (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python) Ändrat av Stormhawk |