Heroes of Might and Magic III Complete (GOG)

PC - Mac Multiplayer

Författare Svar
Bannabein Friday 24 November 2017 at 23:22


Me and a friend are can't for the life of us figure out how to get HOMM3 multiplayer to work between his PC and my Mac. And we suspect PlayOnMac is the culprite, so have to ask here if anyone know how to get it to work.

- We are both running the same version from GOG (windows version)

- I'm running my version through PlayOnMac, since I'm not on a PC.

- We've both tried hosting and joining.

- We've tried both the IP provided inside the game, and the IP provided from

- When I try to host a game, it jumps straight back to the main menu of the game after I confirm. When he does the same, the game stays in some kind of multiplayer menu. This is why we suspect the problem is with PlayOnMac


Been searching the web for solutions, but kind find one that is specific for PC-Mac with one playing through PlayOnMac.

Does anyone have a solution to this?

ImperatorS79 Saturday 25 November 2017 at 9:20

Such kind of problem are really difficult to track .I don't know which wine version you are using, but you should try 2.0 or 2.21.

NB: a Mac is a PC ;)

POL5 is here ! ->
Bannabein Sunday 26 November 2017 at 21:37

We're getting ever closer, but not close enough:

1) I tried using both wine version 2.0 and 2.21. No luck.

2) Installed the component "DirectPlay" to my Heroes3 in PlayOnMac. Bingo! Now when I host a game, I end up in the multiplayer lobby, which means we're one step closer.

Now the problem is that none of us can connect to each other, even though we can see the hosted game in the list.

3) Tried to connect using our real IPs, and not the ones provided in the game. No luck. 

4) Gave up on TCP/IP, and went for GameRanger in stead.

Turns out my Mac version of GameRanger can't regognize my windows version of the game.

5) Tried installing GameRanger in PlayOnMac. Wouldn't install.

6) Installed components "flashplayer", "mfc40" and "mfc42". Bingo! GameRanger now installs.

....then it crashes. 

7) Switched from wine version 2.21 to 2.0 (thanks for the tip). Installed GameRanger again, with components flashplayer, mfc40 and mfc42. 

GameRanger is now stable. 

8) Tried to host or join game through gameranger. Windows version of GameRanger now recognizes my game. 

Crashes upon launch. I'm guessing that's because GameRanger can't run the game through Wine/PlayOnMac.

9) Now given up on the whole GameRanger mess. Going back to trying to get TCP/IP to work, as we felt we were closer there.


Any suggestions?