custom wine build in script

Författare Svar
peltco Saturday 23 January 2010 at 15:03


I'm currently working on my first script. for my game to work i need a custom build/patched version of wine. now i know how to build wine and get my game to work in it but i have some problems getting it in my script

POL_SetupWindow_install_wine seems to only accept the 'official' versions. anyone got any sugestions/examples of how to install wine in the 1.1.36-mygame directory (after patching & building it)

thanks in advance for any help you guys can provide.
NSLW Saturday 23 January 2010 at 16:00

Look at e.g. Bioshock script which installs patched version of Wine.

BTW. You have to compile your patches on Debian Lenny to be compatible with all distros, POL supports.