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League Of Legends Server issues 11.01.2015 -Solved

Connection Error: Connection Failure

Autor Antworten
PoTski Tuesday 13 January 2015 at 20:15
PoTskiAnonymous

Just an FYI.

If you have issues logging in with connection Error: connection failure its probably this fix.

The reason:
Riot changed IPs on 11.01.2015, or they actually changed frontend infrastructure and are now running protection so they can prevent an attack that uses different timestamps on multiple packets for the same sequence number.

 

solution put by MetaphysicalDrama on WineHQ:

"From yesterday evening seems like some (or all) linux users can't login on EUW servers (PBE was working fine, i honestly don't know about other servers)

After some investigations today i found the problem were TCP timestamps
These can be disabled in /proc/sys/net/ipv4/tcp_timestamps
Just run from root:
# echo 0 > /proc/sys/net/ipv4/tcp_timestamps

 

Just thought i should post it here as ppl tend to check this forum first.

 

Have a nice one.

Regads,

PoTski

Lavayo Wednesday 14 January 2015 at 8:10
LavayoAnonymous

Lol still shows Connection Error.

PoTski Wednesday 14 January 2015 at 12:17
PoTskiAnonymous

 

Lol still shows Connection Error.

 

 

Editiert von: PoTski

Alienzapper Wednesday 14 January 2015 at 17:17
AlienzapperAnonymous

I have those retrying 1,2 and 3 connection error? Do you know any fix for this ?

 

edit: its back to the "normal" connection error now...

Editiert von: Alienzapper

PoTski Wednesday 14 January 2015 at 19:14
PoTskiAnonymous

 

I have those retrying 1,2 and 3 connection error? Do you know any fix for this ?

 

edit: its back to the "normal" connection error now...

 

PoTski Wednesday 14 January 2015 at 19:20
PoTskiAnonymous

if your on ubuntu you want to make it permanent. nano or vi the rc.local file

nano /etc/rc.local


and add:

echo 0 > /proc/sys/net/ipv4/tcp_timestamps

before the exit 0 part. Should look like this:


#!/bin/sh -e
#
# rc.local
#
# This script is executed at the end of each multiuser runlevel.
# Make sure that the script will "exit 0" on success or any other
# value on error.
#
# In order to enable or disable this script just change the execution
# bits.
#
# By default this script does nothing.
echo 0 > /proc/sys/net/ipv4/tcp_timestamps
exit 0


 

Editiert von: PoTski

petch Wednesday 14 January 2015 at 22:19
petch

Or better yet add net.ipv4.tcp_timestamps=0 line to /etc/sysctl.conf, that's what it's for

osbon Wednesday 14 January 2015 at 22:28
osbonAnonymous

 

Just an FYI.

If you have issues logging in with connection Error: connection failure its probably this fix.

The reason:
Riot changed IPs on 11.01.2015, or they actually changed frontend infrastructure and are now running protection so they can prevent an attack that uses different timestamps on multiple packets for the same sequence number.

 

solution put by MetaphysicalDrama on WineHQ:

After some investigations today i found the problem were TCP timestamps
These can be disabled in /proc/sys/net/ipv4/tcp_timestamps
Just run from root:
# echo 0 > /proc/sys/net/ipv4/tcp_timestamps

 

Hi potski im running ubuntu and im playing lol over wine and playonlinux.

sorry that im new with ubuntu and dont undestand all what u write. I also have the connection error since the new lol patch. So are there a solution for it ? can u tell me how to fix it like what i have to write down in terminal or what i should open and do ? cauz all these codes u write there i do not understand em ;(

so  #echo 0> /proc/sys/net/ipv4/tcp-timestamps where do i have to write it ?

thanks for helping me and sry that im new on ubuntu hope i can play lol again soon (btw im on EUW)

 

osbon Wednesday 14 January 2015 at 22:30
osbonAnonymous

 

Just an FYI.

If you have issues logging in with connection Error: connection failure its probably this fix.

The reason:
Riot changed IPs on 11.01.2015, or they actually changed frontend infrastructure and are now running protection so they can prevent an attack that uses different timestamps on multiple packets for the same sequence number.

 

solution put by MetaphysicalDrama on WineHQ:

After some investigations today i found the problem were TCP timestamps
These can be disabled in /proc/sys/net/ipv4/tcp_timestamps
Just run from root:
# echo 0 > /proc/sys/net/ipv4/tcp_timestamps

 

Hi potski im running ubuntu and im playing lol over wine and playonlinux.

sorry that im new with ubuntu and dont undestand all what u write. I also have the connection error since the new lol patch. So are there a solution for it ? can u tell me how to fix it like what i have to write down in terminal or what i should open and do ? cauz all these codes u write there i do not understand em ;(

so  #echo 0> /proc/sys/net/ipv4/tcp-timestamps where do i have to write it ?

thanks for helping me and sry that im new on ubuntu hope i can play lol again soon (btw im on EUW)

 

PoTski Thursday 15 January 2015 at 17:09
PoTskiAnonymous

 

 

Just an FYI.

If you have issues logging in with connection Error: connection failure its probably this fix.

The reason:
Riot changed IPs on 11.01.2015, or they actually changed frontend infrastructure and are now running protection so they can prevent an attack that uses different timestamps on multiple packets for the same sequence number.

 

solution put by MetaphysicalDrama on WineHQ:

After some investigations today i found the problem were TCP timestamps
These can be disabled in /proc/sys/net/ipv4/tcp_timestamps
Just run from root:
# echo 0 > /proc/sys/net/ipv4/tcp_timestamps

 

Hi potski im running ubuntu and im playing lol over wine and playonlinux.

sorry that im new with ubuntu and dont undestand all what u write. I also have the connection error since the new lol patch. So are there a solution for it ? can u tell me how to fix it like what i have to write down in terminal or what i should open and do ? cauz all these codes u write there i do not understand em ;(

so  #echo 0> /proc/sys/net/ipv4/tcp-timestamps where do i have to write it ?

thanks for helping me and sry that im new on ubuntu hope i can play lol again soon (btw im on EUW)

 

 

PoTski Thursday 15 January 2015 at 17:10
PoTskiAnonymous

 

Or better yet add net.ipv4.tcp_timestamps=0 line to /etc/sysctl.conf, that's what it's for

 

petch Thursday 15 January 2015 at 19:22
petch

won't work, because the output redirection is done by the user shell, before sudo is even launched.

Eventually you can recommend

echo 0 | sudo tee /proc/sys/net/ipv4/tcp_timestamps

that will work because it doesn't use redirections, just tee talking an output filename parameter

 

alemaaltevinden Thursday 15 January 2015 at 22:19
alemaaltevindenAnonymous

PoTski you are my hero

asenruskiq Saturday 17 January 2015 at 15:37
asenruskiqAnonymous

Hi Pottsky i am werry new in Ubuntu and i dont know anything about programming.Can you make a short youtube video hov to do this.

 

Or better yet add net.ipv4.tcp_timestamps=0 line to /etc/sysctl.conf, that's what it's for

 

 

sxw Thursday 26 February 2015 at 11:13
sxwAnonymous

I've seen some posts lately about LoL working on Linux and stuff. So I thought I try once again to set everything up. The installation worked fine using the PoL-script, but I end up with this "did not receive a response from server; retrying"-1-2-3-connection error followed up by the error message "The login server did not respond. You may have a connection issue that is not related to the League of Legends server. [...]".

 

Setting net.ipv4.tcp_timestamps=0 did not work. I did it as root, so petchs comment does not apply.

The wine version installed is "1.7.33-LeagueOfLegends2". Debugging output does not say anything and the only error in console output is "playonlinux/lib/scripts.lib: line 957: lsb_release: command not found."

 

Do you have any other idea how to resolve this issue?


Hardware: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz, NVIDIA Corporation GF114M [GeForce GTX 570M], 8Gb RAM
System: Debian testing (jessie, 8.0), amd64; nvidia driver version 340.65; PoL 4.2.5; KDE 4.14.2
Hohomaster Thursday 26 February 2015 at 15:58
HohomasterAnonymous

How do i root what does it mean?
I have been trying to play league for the past 2 weeks and it doesnt seem to work. It always stop and either 80% or when the Kbs reaches 0. Please tell me if there is anything i can do becuase I'm bored out of my mind and need something fun to do.

 

 

 

sxw Friday 27 February 2015 at 12:40
sxwAnonymous

If you don't know, what root is you should probably read some basic Linux guide. Regarding your 80% problem:

I had the same issue a few times. Retrying worked for me once. If you have a working copy of LoL on a Windows partition, you can copy this folder over your Linux folder and restart the client. This worked for me every time.

Editiert von: sxw


Hardware: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz, NVIDIA Corporation GF114M [GeForce GTX 570M], 8Gb RAM
System: Debian testing (jessie, 8.0), amd64; nvidia driver version 340.65; PoL 4.2.5; KDE 4.14.2