Das Forum

Fallout: New Vegas

Autor Antworten
cosmophobia Tuesday 11 January 2011 at 11:37
cosmophobiaAnonymous

Hello,

I tried F:NV some time ago with POM and it was unplayable so I used Bootcamp to play it.

Last Weekend I gave it another try.
I deleted/uninstalled the old prefix and started all over after updating to POM 2.4.4. The installation finished without problems. Starting the game with the launcher is also no problem (But I can't coose AA : ( ). After loading a game I can play a few secound or minutes. The game-performance is not as good as with Windows/Bootcamp, but it's playable.

The real problem is: The game is always crashing after a while.

Does anybody know how to get this game run!?
System: Mac OS 10.6.6 on a current 27" iMac
Quentin PÂRIS Tuesday 11 January 2011 at 13:26
Quentin PÂRISAnonymous

Hi !

First, try to run the game wine another version of wine

(The latest if possible)

Then run the game in PlayOnMac console

(Edit /Users/Your_Name/Library/PlayOnMac/configurations/installed/Fallout New Vega, and remove the line "export WINEDEBUG="-all"")

Then, run in PlayOnMac Console
cd configurations/installed
./Fallout\\ New\\ Vega (Replace with the good name)

Paste the errors here
cosmophobia Tuesday 11 January 2011 at 19:04
cosmophobiaAnonymous

The Crash with wine 1.3.9:

fixme:d3d:context_check_fbo_status      Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x62c5c400) WINED3DFMT_R16G16B16A16_FLOAT 2560x1440
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1eef28) WINED3DFMT_D24_UNORM_S8_UINT 2560x1440
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 43
wine(6723,0x4100a000) malloc: *** mmap(size=58982400) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
wine: Unhandled page fault on read access to 0x0000a030 at address 0x93439467 (thread 0021), starting debugger...
Unhandled exception: page fault on read access to 0x0000a030 in 32-bit code (0x93439467).
Register dump:
CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
EIP:93439467 ESP:0033bff8 EBP:0033c338 EFLAGS:00010216( R- -- I -A-P- )
EAX:93438df8 EBX:93439464 ECX:00000007 EDX:07000000
ESI:00000000 EDI:0000a030
Stack dump:
0x0033bff8: 00000000 00000000 00000000 00000000
0x0033c008: 00000000 00000000 00000000 00000000
0x0033c018: 00300000 03000000 00000000 00000000
0x0033c028: 00000000 00000000 00000000 00000000
0x0033c038: 00000000 00000000 00000000 00000000
0x0033c048: 00000000 00000000 00000000 00000000
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x93439467 glvmSamplerLoadTexels+0x687() in libglprogrammability.dylib (0x0033c338)
1 0x9343eeb9 in libglprogrammability.dylib (+0xd3eb8) (0x0033c988)
2 0x9342478b in libglprogrammability.dylib (+0xb978a) (0x0033cc28)
3 0x93426dc8 glvmInterpretFPTransformFour+0x607() in libglprogrammability.dylib (0x0033d6b8)
4 0x54a54c1e gldLLVMFPTransformFallback+0x28d() in glrendererfloat (0x0033d788)
5 0x54a54e8e gldSetFPTransformFunc+0x3d() in glrendererfloat (0x0033d7b8)
6 0x54a6387a in glrendererfloat (+0x10879) (0x0033e6f8)
7 0x54a5f806 gldSetPolyRenderFunc+0x265() in glrendererfloat (0x0033e728)
8 0x54a712fe gldTessellateTrianglesPtrRGBA+0x184() in glrendererfloat (0x0033e768)
9 0x54a718f9 gldRenderPolygonPtr+0x27() in glrendererfloat (0x0033e788)
10 0x54ddbee6 gleVPRenderTrianglesSmooth+0x428() in glengine (0x0033e828)
11 0x54d40419 gleDrawArraysOrElements_ExecCore+0x50f() in glengine (0x0033e948)
12 0x54d4761a glDrawElements_ACC_Exec+0x445() in glengine (0x0033e9a8)
13 0x97117050 _ZTVN3icu18TrieWordDictionaryE+0xef() in libgl.dylib (0x0033e9d8)
14 0x434b7529 drawStridedFast+0x68() in wined3d (0x0033ea58)
15 0x434b9e64 drawPrimitive+0x7ff() in wined3d (0x0033ec78)
16 0x4348f89e IWineD3DDeviceImpl_DrawIndexedPrimitive+0x27a() in wined3d (0x0033ece8)
17 0x401d6faa IDirect3DDevice9Impl_DrawIndexedPrimitive+0x147() in d3d9 (0x0033ed68)
0x93439467 glvmSamplerLoadTexels+0x687 in libglprogrammability.dylib:      
Modules:
Module     Address               Debug info     Name (195 modules)
ELF      0- 6101000     Stabs <wine-loader>
PE      340000- 356000     Deferred xinput1_3
PE      370000- 38e000     Deferred libvorbisfile
PE      400000- 13fd152     Deferred falloutnv
PE      1400000- 17c8000     Deferred d3dx9_38
PE      17d0000- 1903000     Deferred libvorbis
PE     10000000-1000b000     Deferred steam_api
PE     18000000-18068000     Deferred binkw32
PE     40000000-40144000     Deferred libwine.1.dylib
ELF     4019d000-401b9000     Deferred version<elf>
\\-PE     401a0000-401b7000     \\ version
ELF     401b9000-401fd000     Stabs d3d9<elf>
\\-PE     401c0000-401f2000     \\ d3d9
ELF     40482000-404fa000     Deferred advapi32<elf>
\\-PE     40490000-404e2000     \\ advapi32
ELF     40782000-407c7000     Deferred winspool<elf>
\\-PE     40790000-407bd000     \\ winspool
ELF     407c7000-407e4000     Deferred wsock32<elf>
\\-PE     407d0000-407e2000     \\ wsock32
PE     407ec000-407f5000     Deferred libsm.6.dylib
PE     407f5000-407fc000     Deferred libxdmcp.6.dylib
PE     407fc000-40800000     Deferred libxinerama.1.dylib
ELF     4305a000-430d9000     Deferred setupapi<elf>
\\-PE     43060000-430b7000     \\ setupapi
ELF     43200000-432b9000     Deferred gdi32<elf>
\\-PE     43210000-43292000     \\ gdi32
ELF     432b9000-4342d000     Deferred user32<elf>
\\-PE     432c0000-433e0000     \\ user32
ELF     4342d000-435c3000     Stabs wined3d<elf>
\\-PE     43430000-435a4000     \\ wined3d
ELF     435c3000-43660000     Deferred rpcrt4<elf>
\\-PE     435d0000-4363d000     \\ rpcrt4
ELF     43660000-436e9000     Deferred shlwapi<elf>
\\-PE     43670000-436c4000     \\ shlwapi
ELF     436e9000-4371d000     Deferred ws2_32<elf>
\\-PE     436f0000-43716000     \\ ws2_32
ELF     4371d000-43745000     Deferred iphlpapi<elf>
\\-PE     43720000-4373f000     \\ iphlpapi
ELF     43745000-437ea000     Deferred msvcrt<elf>
\\-PE     43750000-437b6000     \\ msvcrt
PE     437ea000-437fa000     Deferred libxext.6.dylib
PE     437fa000-437ff000     Deferred libxau.6.dylib
ELF     44000000-4423d000     Deferred shell32<elf>
\\-PE     44010000-441fd000     \\ shell32
ELF     4423d000-443ae000     Deferred ole32<elf>
\\-PE     44240000-44367000     \\ ole32
ELF     443ae000-443d7000     Deferred dinput8<elf>
\\-PE     443b0000-443c9000     \\ dinput8
ELF     443d7000-4441e000     Deferred dinput<elf>
\\-PE     443e0000-4440a000     \\ dinput
ELF     4441e000-444c1000     Deferred winmm<elf>
\\-PE     44420000-444b4000     \\ winmm
ELF     444c1000-44526000     Deferred dsound<elf>
\\-PE     444d0000-4450f000     \\ dsound
PE     44526000-445b3000     Deferred libfreetype.6.dylib
ELF     446eb000-447ce000     Deferred winex11<elf>
\\-PE     446f0000-447a3000     \\ winex11
PE     447ce000-447e6000     Deferred libice.6.dylib
PE     447e6000-448fc000     Deferred libx11.6.dylib
ELF     448fc000-44923000     Deferred imm32<elf>
\\-PE     44900000-4491d000     \\ imm32
PE     44923000-44929000     Deferred libxxf86vm.1.dylib
PE     44929000-44933000     Deferred libxrender.1.dylib
PE     44933000-4493c000     Deferred libxrandr.2.dylib
PE     4493c000-44947000     Deferred libxcursor.1.dylib
PE     44947000-4494e000     Deferred libxfixes.3.dylib
PE     449b3000-449e4000     Deferred libgl.1.dylib
PE     449e4000-449f9000     Deferred libxplugin.1.dylib
PE     54a53000-54a7f000     Stabs glrendererfloat
PE     54a9a000-54aa3000     Deferred audioipcplugin
PE     54aa3000-54aae000     Deferred applehdahalplugin
PE     54ca1000-54e4b000     Stabs glengine
PE     54e4b000-55232000     Deferred atiradeonx3000gldriver
ELF     55317000-55346000     Deferred winecoreaudio<elf>
\\-PE     55320000-55341000     \\ winecoreaudio
PE     55346000-553b7000     Deferred coremidi
ELF     553b7000-553d3000     Deferred msacm32<elf>
\\-PE     553c0000-553d1000     \\ msacm32
ELF     553d3000-553eb000     Deferred midimap<elf>
\\-PE     553e0000-553e9000     \\ midimap
ELF     55582000-555b0000     Deferred msacm32<elf>
\\-PE     55590000-555ab000     \\ msacm32
ELF     57f8e000-57fbc000     Deferred msvfw32<elf>
\\-PE     57f90000-57fb7000     \\ msvfw32
ELF     5849e000-584b3000     Deferred avicap32<elf>
\\-PE     584a0000-584b2000     \\ avicap32
ELF     593a5000-594ab000     Deferred quartz<elf>
\\-PE     593b0000-5947b000     \\ quartz
ELF     594cc000-5961d000     Deferred oleaut32<elf>
\\-PE     594d0000-595e4000     \\ oleaut32
ELF     5961d000-59650000     Deferred devenum<elf>
\\-PE     59620000-59640000     \\ devenum
PE     71590000-71617000     Deferred comctl32
PE     78050000-780b9000     Deferred msvcp100
PE     78aa0000-78b5e000     Deferred msvcr100
ELF     7b800000-7b9bd000     Deferred kernel32<elf>
\\-PE     7b810000-7b984000     \\ kernel32
ELF     7bc00000-7bced000     Deferred ntdll<elf>
\\-PE     7bc10000-7bcaf000     \\ ntdll
PE     90003000-90009000     Deferred audiounit
PE     90003000-90009000     Deferred audiounit
PE     90040000-900a3000     Deferred coreui
PE     901e3000-9020f000     Deferred openscripting
PE     90229000-902a6000     Deferred iokit
PE     903ac000-903fd000     Deferred libglu.dylib
PE     90533000-905af000     Deferred hiservices
PE     90585000-905ee000     Deferred passwordserver
PE     905f1000-90a2c000     Deferred quartzcore
PE     90a8a000-90a8d000     Deferred veclib
PE     90a8a000-90a8d000     Deferred veclib
PE     90a8b000-90b72000     Deferred colorsync
PE     90b44000-90bfb000     Deferred kerberos
PE     90b44000-90bfb000     Deferred kerberos
PE     90bdd000-91198000     Deferred liblapack.dylib
PE     9136c000-91389000     Deferred libbsm.0.dylib
PE     9136c000-91389000     Deferred libbsm.0.dylib
PE     913af000-91474000     Deferred printcore
PE     91493000-9154c000     Deferred securityfoundation
PE     91493000-9154c000     Deferred securityfoundation
PE     91596000-915b9000     Deferred libpng.dylib
PE     915eb000-91741000     Deferred libcrypto.0.9.8.dylib
PE     915eb000-91741000     Deferred libcrypto.0.9.8.dylib
PE     91a8f000-92346000     Deferred coregraphics
PE     91a8f000-92346000     Deferred coregraphics
PE     91a8f000-92346000     Deferred coregraphics
PE     91a8f000-92346000     Deferred coregraphics
PE     92280000-9238e000     Deferred cfnetwork
PE     92383000-9238c000     Deferred libgfxshared.dylib
PE     92498000-928f0000     Deferred libblas.dylib
PE     92498000-928f0000     Deferred libblas.dylib
PE     92d40000-92d5f000     Deferred multitouchsupport
PE     92d40000-92d5f000     Deferred multitouchsupport
PE     92df1000-92eb3000     Deferred ats
PE     92e8d000-93023000     Deferred audiotoolbox
PE     92e8d000-93023000     Deferred audiotoolbox
PE     92fc5000-93303000     Deferred security
PE     93331000-93377000     Deferred libcups.2.dylib
PE     9336b000-93496000     Stabs libglprogrammability.dylib
PE     9336b000-93496000     Stabs libglprogrammability.dylib
PE     9336b000-93496000     Stabs libglprogrammability.dylib
PE     9351c000-93529000     Deferred opendirectory
PE     935d1000-935fa000     Deferred cfopendirectory
PE     93615000-9364b000     Deferred corevideo
PE     93615000-9364b000     Deferred corevideo
PE     93635000-9375b000     Deferred desktopservicespriv
PE     938b9000-93965000     Deferred coreaudio
PE     938b9000-93965000     Deferred coreaudio
PE     939bd000-939c2000     Deferred trustevaluationagent
PE     93a65000-93a87000     Deferred speechsynthesis
PE     93abb000-93acf000     Deferred libcsync.a.dylib
PE     93abb000-93acf000     Deferred libcsync.a.dylib
PE     93d78000-93d7b000     Deferred accelerate
PE     9465a000-94745000     Deferred vimage
PE     94738000-94762000     Deferred libresolv.9.dylib
PE     9538b000-953df000     Deferred libtiff.dylib
PE     9538b000-953df000     Deferred libtiff.dylib
PE     95436000-9543e000     Deferred libcorevmclient.dylib
PE     956fe000-95a94000     Deferred carboncore
PE     95a1f000-95a44000     Deferred libexpat.1.dylib
PE     95a1f000-95a44000     Deferred libexpat.1.dylib
PE     95a88000-95ad3000     Deferred ae
PE     95a88000-95ad3000     Deferred ae
PE     95afe000-95c23000     Deferred libxml2.2.dylib
PE     95d93000-95da0000     Deferred commercecore
PE     95e88000-95eb4000     Deferred directoryservice
PE     95e88000-95eb4000     Deferred directoryservice
PE     95f10000-95f16000     Deferred libradiance.dylib
PE     95f10000-95f16000     Deferred libradiance.dylib
PE     95f13000-95f7e000     Deferred metadata
PE     960a8000-960b4000     Deferred iosurface
PE     960a8000-960b4000     Deferred iosurface
PE     960ad000-96125000     Deferred libvmisc.dylib
PE     96150000-961aa000     Deferred systemconfiguration
PE     961c8000-9643b000     Deferred corefoundation
PE     96506000-96516000     Deferred libkxld.dylib
PE     96513000-965da000     Deferred libsqlite3.dylib
PE     96c63000-96ccb000     Deferred familycontrols
PE     96c63000-96ccb000     Deferred familycontrols
PE     96cbb000-96e01000     Deferred libfontparser.dylib
PE     96cbb000-96e01000     Deferred libfontparser.dylib
PE     96f92000-97176000     Stabs libicucore.a.dylib
PE     97115000-9712f000     Deferred libgl.dylib
PE     97115000-9712f000     Deferred libgl.dylib
PE     971d0000-971d9000     Deferred libgif.dylib
PE     971da000-971ed000     Deferred speechrecognition
PE     9761a000-9762d000     Deferred libz.1.dylib
PE     97639000-97a9d000     Deferred hitoolbox
PE     9807e000-9813f000     Deferred libobjc.a.dylib
PE     981aa000-981e3000     Deferred libglimage.dylib
PE     98352000-986d4000     Deferred foundation
PE     99707000-99752000     Deferred libvdsp.dylib
PE     99760000-99973000     Deferred imageio
PE     999a0000-999a8000     Deferred help
PE     999a4000-99a3d000     Deferred coretext
PE     999a4000-99a3d000     Deferred coretext
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
     00000014 0
     00000010 0
     0000000f 0
00000011 winedevice.exe
     00000018 0
     00000016 0
     00000013 0
     00000012 0
0000001b explorer.exe
     0000001c 0
00000020 (D) C:\\Programme\\Bethesda Softworks\\Fallout New Vegas\\FalloutNV.exe
     00000035 0
     00000034 0
     00000033 15
     00000032 0
     00000031 0
     0000002f 1
     0000002e 1
     0000002d 1
     0000002c 15
     0000002b 0
     0000002a 0
     00000029 -1
     00000027 0
     00000026 0
     00000025 0
     00000024 0
     00000023 0
     00000022 0
     00000021 0 <==
Backtrace:
=>0 0x93439467 glvmSamplerLoadTexels+0x687() in libglprogrammability.dylib (0x0033c338)
1 0x9343eeb9 in libglprogrammability.dylib (+0xd3eb8) (0x0033c988)
2 0x9342478b in libglprogrammability.dylib (+0xb978a) (0x0033cc28)
3 0x93426dc8 glvmInterpretFPTransformFour+0x607() in libglprogrammability.dylib (0x0033d6b8)
4 0x54a54c1e gldLLVMFPTransformFallback+0x28d() in glrendererfloat (0x0033d788)
5 0x54a54e8e gldSetFPTransformFunc+0x3d() in glrendererfloat (0x0033d7b8)
6 0x54a6387a in glrendererfloat (+0x10879) (0x0033e6f8)
7 0x54a5f806 gldSetPolyRenderFunc+0x265() in glrendererfloat (0x0033e728)
8 0x54a712fe gldTessellateTrianglesPtrRGBA+0x184() in glrendererfloat (0x0033e768)
9 0x54a718f9 gldRenderPolygonPtr+0x27() in glrendererfloat (0x0033e788)
10 0x54ddbee6 gleVPRenderTrianglesSmooth+0x428() in glengine (0x0033e828)
11 0x54d40419 gleDrawArraysOrElements_ExecCore+0x50f() in glengine (0x0033e948)
12 0x54d4761a glDrawElements_ACC_Exec+0x445() in glengine (0x0033e9a8)
13 0x97117050 _ZTVN3icu18TrieWordDictionaryE+0xef() in libgl.dylib (0x0033e9d8)
14 0x434b7529 drawStridedFast+0x68() in wined3d (0x0033ea58)
15 0x434b9e64 drawPrimitive+0x7ff() in wined3d (0x0033ec78)
16 0x4348f89e IWineD3DDeviceImpl_DrawIndexedPrimitive+0x27a() in wined3d (0x0033ece8)
17 0x401d6faa IDirect3DDevice9Impl_DrawIndexedPrimitive+0x147() in d3d9 (0x0033ed68)
Quentin PÂRIS Tuesday 11 January 2011 at 21:10
Quentin PÂRISAnonymous

How did you install the game ?
cosmophobia Friday 14 January 2011 at 13:35
cosmophobiaAnonymous

What do you mean!?
Start POM choose the F:NV-Installationscript tell it where the DVD is, click on next sometimes..
Quentin PÂRIS Sunday 16 January 2011 at 16:11
Quentin PÂRISAnonymous

It seems that you need to pass the game protection, because wine is unable to valid your original DVD

Editiert von: Tinou

cosmophobia Monday 17 January 2011 at 10:35
cosmophobiaAnonymous

It crashes the game while playing!? I would expect, that it asks me to insert the correct DVD on startup.
Maybe I should try some different "cracks".
Bas Koning Wednesday 21 September 2011 at 13:38
Bas KoningAnonymous

PlayOnLinux version: 4.0.12
Wine version: 1.0.1
Distribution: Debian AMD64
Distribution version: 6.0.2.1 (Squeeze)
Graphics card: Ati Radeon HD6870
Graphics card driver: (proprietary) Catalyst 10.9

Install:
-Install game: 'fallout new vegas' (steam version) does not work properly. The install runs fine until it starts downloading f-nv. When that is done: nothing happens. Waiting, running fallout, or exiting fallout/steam does not help: the installer just waits forever, the install is never completed. (allthough you can play the game just once each install)

So, I tried this, with more luck:

-install game: 'steam'
-from within steam, installed f-nv
-from within steam, 'play' f-nv

That worked pretty good. Music is good. Sound is good.

Few bugs I experience:

1) some default mouse pointer is stuck in the middle of the screen
2) in the options (on startup), the graphics adapter detected is wrong: "ATI Radeon HD 3200 Graphics", but it works anyway
3) I cannot play windowed: pixels go beserk, fullscreen works fine
4) whenever I die, the game hangs, and I have to press ctrl-alt-f2 (root, password, reboot) to recover from it.
5) minor issue: leaving the game will set the desktop resolution to the game resolution.

(updated wine from git to version wine-1.3.28-421-gb615335. The only difference was that now, whenever I die, I can press esc to 'kill' the hanging game, and restart from the last savedgame without the need to reboot)

Editiert von: Bas Koning

sasanford73 Thursday 12 January 2012 at 18:03
sasanford73Anonymous

i myself have had alot of issues, ive installed the latest version of wine ( i think, maybe im missing a part?) and ive installed pol and chose to run f-nv through steam, steams downloaded fine and works smooth, but when i click to play f-nv, it freezes on the " obsidian" title screen, i have to shutdown my laptop from there,

specs- Hp pavilion dv7 amd triple core processor with ubunutu 11.10

please help, ive also been trying to play skyrim but, pol dousnt seem to have it yet.
Du bist hier: Index > > Fallout: New Vegas