Unreal Tounament 3
Informations
| Créateur | Messages |
|---|---|
Ruzvenbis
|
InformationCet installateur a été accepté par l'équipe. InformationsPlate-formes : Retours d'expérience0 0 DescriptionUnreal Tournament 3 marque le retour du jeu de tir à la première personne par excellence, en regroupant les limites du défi, des graphismes et de l'expérience de jeu.
Code source#!/bin/bash
# Date : (2012-09-01)
# Last revision :
# Wine version used : 1.4
# Distribution used to test : Linux Mint 12 x32
# Author : Ruzven
# Licence : Retail
#
# CHANGELOG
# [Ruzven] (2012-09-01)
# Initial script.
# [Dadu042] (2020-01-22 13:30)
# Wine 1.4 -> 2.22.
# Improve shortcut
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="Unrealtounament3"
PREFIX="Unrealtounament3"
WINEVERSION="2.22"
EDITOR="Midway"
GAME_URL="http://www.unrealtournament.com/"
AUTHOR="Ruzven"
GAME_VMS="256"
# Starting the script
#POL_GetSetupImages "http://files.playonlinux.com/resources/setups/....../top.jpg" "http://files.playonlinux.com/resources/setups/....../left.jpg" "$TITLE"
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x86"
POL_Wine_PrefixCreate "$WINEVERSION"
# Choose between DVD and Digital Download version
POL_SetupWindow_InstallMethod "DVD,STEAM,LOCAL"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
fi
POL_Call POL_Install_corefonts
POL_Call POL_Install_dotnet20
POL_Call POL_Install_dotnet30
POL_Wine_Direct3D "UseGLSL" "disabled"
POL_Wine_Direct3D "OffscreenRenderingMode" "fbo"
POL_Wine_Direct3D "PixelShaderMode" "enabled"
POL_Wine_Direct3D "VertexShaderMode" "hardware"
POL_Wine_DirectSound "DefaultSampleRate" "44100"
POL_Wine_DirectSound "EmulDriver" "N"
POL_Wine_DirectSound "HardwareAcceleration" "Full"
# Begin game installation
if [ "$INSTALL_METHOD" == "DVD" ]; then
# Asking for CDROM and checking if it's correct one
POL_SetupWindow_message "$(eval_gettext 'Please insert game media into your disk drive\nif not already done.')" "$TITLE"
POL_SetupWindow_cdrom
POL_SetupWindow_check_cdrom "SetupUT3.exe"
POL_Wine start /unix "$CDROM/SetupUT3.exe"
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "STEAM" ]; then
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/13210
POL_Wine_WaitExit "$TITLE"
else
# Asking then installing DDV of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run:')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
fi
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
# Making shortcut
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/13210"
fi
if [ "$INSTALL_METHOD" == "DVD" ]; then
POL_Shortcut "UT3.exe" "$TITLE" "" "" "Game;"
fi
POL_SetupWindow_Close
exit 0 |
Contributions
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Contribuer| Membre | Messages |
| Dadu042 | Jeudi 30 Janvier 2020 à 23:02 |
|
Dadu042
|
InformationCette mise à jour a été acceptée par l'équipe Differences@@ -1,17 +1,24 @@
#!/bin/bash
# Date : (2012-09-01)
-# Last revision : (2012-09-02)
+# Last revision :
# Wine version used : 1.4
# Distribution used to test : Linux Mint 12 x32
# Author : Ruzven
# Licence : Retail
+#
+# CHANGELOG
+# [Ruzven] (2012-09-01)
+# Initial script.
+# [Dadu042] (2020-01-22 13:30)
+# Wine 1.4 -> 2.22.
+# Improve shortcut
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="Unrealtounament3"
PREFIX="Unrealtounament3"
-WINEVERSION="1.4"
+WINEVERSION="2.22"
EDITOR="Midway"
GAME_URL="http://www.unrealtournament.com/"
AUTHOR="Ruzven"
@@ -83,7 +90,7 @@
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/13210"
fi
if [ "$INSTALL_METHOD" == "DVD" ]; then
- POL_Shortcut "UT3.exe" "$TITLE"
+ POL_Shortcut "UT3.exe" "$TITLE" "" "" "Game;"
fi
Nouveau code source#!/bin/bash
# Date : (2012-09-01)
# Last revision :
# Wine version used : 1.4
# Distribution used to test : Linux Mint 12 x32
# Author : Ruzven
# Licence : Retail
#
# CHANGELOG
# [Ruzven] (2012-09-01)
# Initial script.
# [Dadu042] (2020-01-22 13:30)
# Wine 1.4 -> 2.22.
# Improve shortcut
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="Unrealtounament3"
PREFIX="Unrealtounament3"
WINEVERSION="2.22"
EDITOR="Midway"
GAME_URL="http://www.unrealtournament.com/"
AUTHOR="Ruzven"
GAME_VMS="256"
# Starting the script
#POL_GetSetupImages "http://files.playonlinux.com/resources/setups/....../top.jpg" "http://files.playonlinux.com/resources/setups/....../left.jpg" "$TITLE"
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x86"
POL_Wine_PrefixCreate "$WINEVERSION"
# Choose between DVD and Digital Download version
POL_SetupWindow_InstallMethod "DVD,STEAM,LOCAL"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
fi
POL_Call POL_Install_corefonts
POL_Call POL_Install_dotnet20
POL_Call POL_Install_dotnet30
POL_Wine_Direct3D "UseGLSL" "disabled"
POL_Wine_Direct3D "OffscreenRenderingMode" "fbo"
POL_Wine_Direct3D "PixelShaderMode" "enabled"
POL_Wine_Direct3D "VertexShaderMode" "hardware"
POL_Wine_DirectSound "DefaultSampleRate" "44100"
POL_Wine_DirectSound "EmulDriver" "N"
POL_Wine_DirectSound "HardwareAcceleration" "Full"
# Begin game installation
if [ "$INSTALL_METHOD" == "DVD" ]; then
# Asking for CDROM and checking if it's correct one
POL_SetupWindow_message "$(eval_gettext 'Please insert game media into your disk drive\nif not already done.')" "$TITLE"
POL_SetupWindow_cdrom
POL_SetupWindow_check_cdrom "SetupUT3.exe"
POL_Wine start /unix "$CDROM/SetupUT3.exe"
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "STEAM" ]; then
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/13210
POL_Wine_WaitExit "$TITLE"
else
# Asking then installing DDV of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run:')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
fi
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
# Making shortcut
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/13210"
fi
if [ "$INSTALL_METHOD" == "DVD" ]; then
POL_Shortcut "UT3.exe" "$TITLE" "" "" "Game;"
fi
POL_SetupWindow_Close
exit 0 Réponses |
| petch | Samedi 2 Mai 2015 à 11:05 |
petch
|
WarningCette mise à jour n'a pas été approuvée par l'équipe. MessagesScripts was setting the architecture to "auto", but installs .NET 2.0 that only works with Wine 32bit. Setting architecture to "x86" instead Differences@@ -30,7 +30,7 @@ POL_Wine_SelectPrefix "$PREFIX" # Downloading wine if necessary and creating prefix -POL_System_SetArch "auto" +POL_System_SetArch "x86" POL_Wine_PrefixCreate "$WINEVERSION" # Choose between DVD and Digital Download version Nouveau code source#!/bin/bash
# Date : (2012-09-01)
# Last revision : (2012-09-02)
# Wine version used : 1.4
# Distribution used to test : Linux Mint 12 x32
# Author : Ruzven
# Licence : Retail
[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
TITLE="Unrealtounament3"
PREFIX="Unrealtounament3"
WINEVERSION="1.4"
EDITOR="Midway"
GAME_URL="http://www.unrealtournament.com/"
AUTHOR="Ruzven"
GAME_VMS="256"
# Starting the script
#POL_GetSetupImages "http://files.playonlinux.com/resources/setups/....../top.jpg" "http://files.playonlinux.com/resources/setups/....../left.jpg" "$TITLE"
POL_SetupWindow_Init
# Starting debugging API
POL_Debug_Init
POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
# Setting prefix path
POL_Wine_SelectPrefix "$PREFIX"
# Downloading wine if necessary and creating prefix
POL_System_SetArch "x86"
POL_Wine_PrefixCreate "$WINEVERSION"
# Choose between DVD and Digital Download version
POL_SetupWindow_InstallMethod "DVD,STEAM,LOCAL"
# Installing mandatory dependencies
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Call POL_Install_steam
fi
POL_Call POL_Install_corefonts
POL_Call POL_Install_dotnet20
POL_Call POL_Install_dotnet30
POL_Wine_Direct3D "UseGLSL" "disabled"
POL_Wine_Direct3D "OffscreenRenderingMode" "fbo"
POL_Wine_Direct3D "PixelShaderMode" "enabled"
POL_Wine_Direct3D "VertexShaderMode" "hardware"
POL_Wine_DirectSound "DefaultSampleRate" "44100"
POL_Wine_DirectSound "EmulDriver" "N"
POL_Wine_DirectSound "HardwareAcceleration" "Full"
# Begin game installation
if [ "$INSTALL_METHOD" == "DVD" ]; then
# Asking for CDROM and checking if it's correct one
POL_SetupWindow_message "$(eval_gettext 'Please insert game media into your disk drive\nif not already done.')" "$TITLE"
POL_SetupWindow_cdrom
POL_SetupWindow_check_cdrom "SetupUT3.exe"
POL_Wine start /unix "$CDROM/SetupUT3.exe"
POL_Wine_WaitExit "$TITLE"
elif [ "$INSTALL_METHOD" == "STEAM" ]; then
cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam"
POL_Wine start /unix "steam.exe" steam://install/13210
POL_Wine_WaitExit "$TITLE"
else
# Asking then installing DDV of the game
cd "$HOME"
POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run:')" "$TITLE"
SETUP_EXE="$APP_ANSWER"
POL_Wine start /unix "$SETUP_EXE"
POL_Wine_WaitExit "$TITLE"
fi
# Asking about memory size of graphic card
POL_SetupWindow_VMS $GAME_VMS
# Making shortcut
if [ "$INSTALL_METHOD" == "STEAM" ]; then
POL_Shortcut "steam.exe" "$TITLE" "$TITLE.png" "steam://rungameid/13210"
fi
if [ "$INSTALL_METHOD" == "DVD" ]; then
POL_Shortcut "UT3.exe" "$TITLE"
fi
POL_SetupWindow_Close
exit 0 Réponses |
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