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64 bit Steam CS : GO

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phimath Dinsdag 4 December 2012 om 3:46
phimathAnonymous

Hello,

I've been trying to get counter strike global offensive to work in Debian Wheezy but am having problems.  The FAQ suggests using 32 bit graphics drivers, but this is not an option for me.  I am running nvidia 304.64 on a quadro fx 4000.  Steam installs and runs fine, but when I launch Counter Strike : Global Offensive from steam, it (cs:go, not steam) closes immediately.  Is it not possible to run games from steam with 64 bit graphics drivers?
petch Dinsdag 4 December 2012 om 7:09
petch

Hi,

Actually it's not exactly 32bit graphics drivers, but 32bit graphics libraries, that can very well work with a 64bit graphics driver and be installed next to the 64bit graphics libraries.

The way to install them depends on your distribution and the way you installed your graphic driver (packaged, or nVidia own install script,...)

Aangepast door petch

phimath Dinsdag 4 December 2012 om 14:40
phimathAnonymous

Awesome! This is great news. I installed the drivers from the debian repositories using this script, http://www.unixmen.com/script-to-install-nividia-driver-in-debian-squeeze-with-one-click/ , except for wheezy (testing) instead of squeeze (stable). Looking at the repositories I see libgl1-nvidia-glx-ia32 although they want me to instead use libgl1-nvidia-glx:i386. Are these the libraries I need?
petch Dinsdag 4 December 2012 om 14:43
petch

:i386 and :amd64 packages comes from mutiarch support, which is partial in testing and fully completed in unstable.
But if you're using Squeeze, forget about multiarch stuff, and use ia32 packages instead.

Aangepast door petch

phimath Dinsdag 4 December 2012 om 14:49
phimathAnonymous

I am using wheezy not squeeze. I enabled i386 and tried installing those packages but they did not fix the problem. Exactly what libraries do I need?
phimath Dinsdag 4 December 2012 om 14:51
phimathAnonymous

Also not sure if it helps, but I am getting these errors in the PlayOnLinux debugger.

Failed to create D3D9!
System (VMaterialSystem080) failed during stage CONNECTION
petch Dinsdag 4 December 2012 om 16:17
petch