Genshin Impact: patch for yellow Start button

Informations

Créateur Messages
Dadu042
Modérateur

Information

Cet installateur a été accepté par l'équipe.

Informations

Plate-formes :
Téléchargements : 2446
Wine: System

Retours d'expérience

Description

Fix the issue where nothing happens after clicking the yellow button Start (the game's window does only minimize in the task bar).

If you write some reports, please tell your Game version and your Wine version.

Note (as of 2020-11-13): this patch has only work for some days with game v1.0.0. The current may work with game v1.1.0

Captures d'écran

Miniature

Code source

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
# [timbuntu] (2020-10-27 10:00)
#   Check if game files have been downloaded.
# [Dadu042] (2020-11-13 10:00)
#   Update patch for game v1.1.0, however reported to not allow to pass 'doors'.

[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES

if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

    cp UnityPlayer.dll UnityPlayer.bak

# Works partially (until doors) with game v1.1.0 (2020-11-11)
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc

# Worked (for some days) with game v1.0.0 (2020-10)
#    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
#    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
#    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
else
    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
fi

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Contributions

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Membre Messages
Dadu042 Vendredi 13 Novembre 2020 à 17:30
Dadu042
Modérateur

Information

Cette mise à jour a été acceptée par l'équipe

Messages

Thanks to Alex72.

Differences

@@ -16,6 +16,8 @@
 #   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
 # [timbuntu] (2020-10-27 10:00)
 #   Check if game files have been downloaded.
+# [Dadu042] (2020-11-13 10:00)
+#   Update patch for game v1.1.0, however reported to not allow to pass 'doors'.
 
 [ "$PLAYONLINUX" = "" ] && exit 0
 source "$PLAYONLINUX/lib/sources"
@@ -43,9 +45,15 @@
 
     cp UnityPlayer.dll UnityPlayer.bak
 
-    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
-    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
-    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
+# Works partially (until doors) with game v1.1.0 (2020-11-11)
+dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
+dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
+dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc
+
+# Worked (for some days) with game v1.0.0 (2020-10)
+#    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
+#    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
+#    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
 
     POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
 else

Nouveau code source

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
# [timbuntu] (2020-10-27 10:00)
#   Check if game files have been downloaded.
# [Dadu042] (2020-11-13 10:00)
#   Update patch for game v1.1.0, however reported to not allow to pass 'doors'.

[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES

if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

    cp UnityPlayer.dll UnityPlayer.bak

# Works partially (until doors) with game v1.1.0 (2020-11-11)
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc

# Worked (for some days) with game v1.0.0 (2020-10)
#    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
#    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
#    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
else
    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
fi

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Réponses

Anonymous
Samedi 14 Novembre 2020 à 18:28
Dup
Anonymous
Samedi 14 Novembre 2020 à 18:28
I'd say it would be better to check some hash (e.g. MD5) of the UnityPlayer.dll and use the appropriate patch (just in case someone runs older / newer version of the game and tries to apply the latest patch).

Edité par Dadu042

Alex72 Mercredi 11 Novembre 2020 à 17:35
Alex72 Anonymous

Messages

New patch for version 1.1.0:

dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc
dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc
dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc

Basically,

14CDDB0: C3
14CE400: C3
1CA75C3: 31 D2

From https://www.unknowncheats.me/forum/2977876-post1273.html

Réponses

Anonymous
Jeudi 12 Novembre 2020 à 21:54
This works. Thanks
Upd: works, but when i try to "open doors", i have an error 31-4302. Looks like anticheat not approve this file (reinstall didnt help)
timbuntu Mardi 27 Octobre 2020 à 1:55
timbuntu Anonymous

Warning

Cette mise à jour n'a pas été approuvée par l'équipe.
Utilisez-la à vos risques et périls

Messages

Should we maybe check if the game files have been downloaded before this patch is applied, and UnityPlayer.dll is present?

Differences

@@ -14,7 +14,8 @@
 # CHANGELOG
 # [Dadu042] (2020-10-25 10:00)
 #   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
-
+# [timbuntu] (2020-10-27 10:00)
+#   Check if game files have been downloaded.
 
 [ "$PLAYONLINUX" = "" ] && exit 0
 source "$PLAYONLINUX/lib/sources"
@@ -37,16 +38,19 @@
 POL_Wine_AutoSetVersionEnv
 POL_LoadVar_PROGRAMFILES
 
+if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
+    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"
 
-cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"
-
-cp UnityPlayer.dll UnityPlayer.bak
+    cp UnityPlayer.dll UnityPlayer.bak
 
-dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
-dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
-dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
-
-POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
+    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
+    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
+    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc
+
+    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
+else
+    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
+fi
 
 POL_System_TmpDelete
 POL_SetupWindow_Close

Nouveau code source

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').
# [timbuntu] (2020-10-27 10:00)
#   Check if game files have been downloaded.

[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES

if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then
    cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

    cp UnityPlayer.dll UnityPlayer.bak

    dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
    dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
    dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

    POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"
else
    POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE"
fi

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Réponses

Mardi 27 Octobre 2020 à 9:11
Script approved.
Anonymous
Mercredi 28 Octobre 2020 à 11:40
doesn't work anymore? Seems like they added integrity check.
Anonymous
Mercredi 28 Octobre 2020 à 11:52
doesn't work, unityplayer.dll get patch.
Anonymous
Dimanche 1 Novembre 2020 à 12:27
can work but cannot login with facebook as keyboard cannot type anything

edited:

i can type already
Anonymous
Dimanche 1 Novembre 2020 à 12:32
error 31-4302
Dadu042 Dimanche 25 Octobre 2020 à 18:35
Dadu042
Modérateur

Warning

Cette mise à jour n'a pas été approuvée par l'équipe.
Utilisez-la à vos risques et périls

Differences

@@ -40,6 +40,8 @@
 
 cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"
 
+cp UnityPlayer.dll UnityPlayer.bak
+
 dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
 dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
 dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

Nouveau code source

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').


[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES


cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

cp UnityPlayer.dll UnityPlayer.bak

dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Réponses

Dadu042 Dimanche 25 Octobre 2020 à 12:20
Dadu042
Modérateur

Warning

Cette mise à jour n'a pas été approuvée par l'équipe.
Utilisez-la à vos risques et périls

Messages

Not yet tested.

Differences

@@ -19,7 +19,7 @@
 [ "$PLAYONLINUX" = "" ] && exit 0
 source "$PLAYONLINUX/lib/sources"
   
-TITLE_REQUIRED="Genshin Impact: fix the issue where nothing happens after clicking the button Play"
+TITLE_REQUIRED="Genshin Impact: patch for Play button"
 PREFIX="Genshin_Impact"
 
 POL_SetupWindow_Init

Nouveau code source

#!/bin/bash
# Date : (2020-10-25 10:00)
# Last revision : 
# Wine version used : see script
# Distribution used to test : Xubuntu 20.04 64bits
# Author : Dadu042
# Script licence : GPL v.3
# Only for : http://www.playonlinux.com

# TESTED Editions: Game v1.0.0 or v1.0.1 .
#
# Middlewares used by this software : .
#
# CHANGELOG
# [Dadu042] (2020-10-25 10:00)
#   Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod').


[ "$PLAYONLINUX" = "" ] && exit 0
source "$PLAYONLINUX/lib/sources"
  
TITLE_REQUIRED="Genshin Impact: patch for Play button"
PREFIX="Genshin_Impact"

POL_SetupWindow_Init
POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch."

  
if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then
    POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE"
    POL_SetupWindow_Close
    exit 1
fi


POL_Wine_SelectPrefix "$PREFIX"
POL_Wine_AutoSetVersionEnv
POL_LoadVar_PROGRAMFILES


cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game"

dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc
dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc
dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc

POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE"

POL_System_TmpDelete
POL_SetupWindow_Close
exit 0

Réponses

Dimanche 25 Octobre 2020 à 20:28
Tested: OK.