I tried the original
Lego: Star Wars over the weekend and it worked but has some very strange bugs. Of course I researched on WineHQ first and didn't find very many results besides running great and DRM problems.
Got it running pretty good singleplayer and with a joystick.
Used d3dx9 and Wine 1.4.1
Here are my symptoms:
- Audio - background music looping
- Cutscenes - audio cuts out
- Video settings - locks up game
- Controller Settings - locks up game
- cooperative mode - 2nd player does not have control
Pretty strange stuff...
When you are in the main menu, the background music plays about 3 seconds and then starts over again and again and again.
The cutscene problem isn't a big deal and is probably encoding problem, but the locking up is a problem because I can't set the resolution or controllers. The main menu sometimes works but other times locks up completely.
Then if you play co-op, for some reason player one is in control of both players at the same time! Its actually kinda funny... both players jump, attack and switch to other character in synchronous harmony.
Anyways, let me know if you can think of any ways to troubleshoot these symptoms.
I have tried different versions of Wine (new and old) but still have the same issues.
I also tried installing the DirectX from the CD.
Also tried other d3dx versions.
Tried NET Framework 3.0 and vcrun2005 & 2006, but its hard to know what the game needs for these items to work.
I'll post my debug results later...
Thanks