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World of Tanks crashing during gameplay

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primevilraam Vendredi 24 Janvier 2014 à 3:43
primevilraamAnonymous

So I've tried some of the fixes that I've found online, but none of them seem to work. My problem is kind of sporadic, but so far, it only happens when I'm in a game. It has yet to happen when I'm in the garage screen. Anyway, I can get through a game or two sometimes before it decides to crash, but not always. I have no idea why it crashes and have yet to find any sort of pattern to it. I could probably figure it out on my own if I knew how to read the debugger, but I don't. Anyway, I ran the debugger and copied some stuff. I'm not sure if I copied the right stuff, but here it is.



Also, this first bit repeated thousands of times, so i just copied this much of it.


fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

err:clipboard:ChangeClipboardChain hWndViewer is lost

ImportError: No module named BWAutoImport


Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in <bound method SoundGroups.__del__ of <SoundGroups.SoundGroups object at 0x3EA2FFB0>> ignored


Exception TypeError: "'NoneType' object is not callable" in <bound method InvitesManager.__del__ of <gui.prb_control.invites.InvitesManager object at 0x19A4CE30>> ignored


Exception TypeError: "'NoneType' object is not callable" in <bound method Hangar.__del__ of <gui.Scaleform.daapi.view.lobby.hangar.Hangar.Hangar object at 0x23F39290>> ignored


Exception TypeError: "'NoneType' object is not callable" in <bound method _VoiceChatInterface.__del__ of <gui.Scaleform.VoiceChatInterface._VoiceChatInterface object at 0x1332CE70>> ignored


fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)

fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)

fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)

wine(11944,0x413a6a00) malloc: *** error for object 0x4014c500: pointer being freed was not allocated

*** set a breakpoint in malloc_error_break to debug

CoryC Vendredi 24 Janvier 2014 à 5:50
CoryCAnonymous

Try a fresh install
primevilraam Vendredi 24 Janvier 2014 à 16:36
primevilraamAnonymous

I've tried that about five times now. Im not sure how many more times I can take the 6 gig download on my slow internet again. Haha, I'll try a few more times, and re-post my debugger info if it still doesn't work. Any other suggestions until then are much appreciated.
Ronin DUSETTE Lundi 10 Février 2014 à 17:41
Ronin DUSETTE
Admin

Almost looks like a driver issue. Have you installed your proprietary video drivers for your video card? If so, what card/drivers? Could also be not just a bad install, but the virtual drive being created badly.

When you say you reinstall, do you just reinstall back into the same virtual drive? If so, you should always DELETE the virtual drive (in this case, the WoT virtual drive), and attempt install again.

This game runs awful on Mac through Wine, hence the TESTING status of the game as its listed. Its always random stuff. Oddly enough, it works great on just regular *nix.

Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
petch Mardi 11 Février 2014 à 6:50
petch
Développeur

Talking of which, Robbz just updated World of Tanks install script
Ronin DUSETTE Mardi 11 Février 2014 à 18:27
Ronin DUSETTE
Admin

I just saw that last night. I hope it makes some improvements for the OSX users. I saw a post about it being out-of-date, and that he fixed some stuff. I dont have a mac to test, so if OP wants to try it out and give some feedback on Robbz thread, Im sure it would help.

Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
BillZennington Mercredi 26 Février 2014 à 19:13
BillZenningtonAnonymous

I am having a problem where I click play match, and upon the queue count down, the game freezes. This happens every 5 matches almost exactly. Here is the debug.

I have reinstalled 3 times now with the same problem.

PI_SETFILTERKEYS)
[02/21/14 21:13:05] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

libpng warning: Interlace handling should be turned on when using png_read_image

libpng warning: Interlace handling should be turned on when using png_read_image

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

[02/22/14 01:52:34] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/22/14 03:50:59] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/22/14 03:50:59] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/22/14 03:51:17] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/22/14 03:51:36] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/22/14 03:51:45] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/22/14 03:54:31] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

wine(666,0x411bac00) malloc: *** error for object 0x401bc500: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
[02/24/14 12:24:00] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/24/14 12:56:34] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/24/14 13:48:32] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/24/14 14:58:19] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
libpng warning: Interlace handling should be turned on when using png_read_image

libpng warning: Interlace handling should be turned on when using png_read_image

libpng warning: Interlace handling should be turned on when using png_read_image

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

wine(1671,0x40c02c00) malloc: *** error for object 0x41a2e180: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
[02/24/14 20:40:09] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/24/14 21:20:16] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

[02/25/14 15:13:15] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/25/14 15:54:18] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/25/14 16:50:48] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/25/14 17:42:04] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/25/14 19:52:17] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/25/14 20:29:19] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/25/14 21:39:08] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception ValueError: 'py_cancelCallback: Incorrect callback ID.' in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

Exception TypeError: "'NoneType' object is not callable" in > ignored

[02/26/14 12:14:54] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
wine: cannot find L"C:\\windows\\system32\\ctfmon.exe"
[02/26/14 12:58:40] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/26/14 12:58:40] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/26/14 12:59:03] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
[02/26/14 13:09:57] - Running wine-1.7.12 WoTLauncher.exe (Working directory : /Users/Gregmac/Library/PlayOnMac/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks)
fixme:ntdll:NtConnectPort (0x5b0c1170,L"\\ThemeApiPort",0x33fa8c,0x0,0x0,0x0,0x33fa9c,0x33fa98),stub!
fixme:heap:HeapSetInformation 0x110000 0 0x33dc64 4
fixme:advapi:RegisterTraceGuidsW (0x638962c3, 0x63ab1058, {ffdb9886-80f3-4540-aa8b-b85192217ddf}, 1, 0x33d8ac, (null), (null), 0x63ab1058): stub
fixme:advapi:RegisterTraceGuidsW (0x638964fa, 0x63aae200, {0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x33d890, (null), (null), 0x63aae208): stub
fixme:advapi:RegisterTraceGuidsW (0x638964fa, 0x63aae220, {797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x33d890, (null), (null), 0x63aae228): stub
fixme:advapi:RegisterTraceGuidsW (0x638962c3, 0x63ab1088, {9e3b3947-ca5d-4614-91a2-7b624e0e7244}, 1, 0x33d8ac, (null), (null), 0x63ab1088): stub
fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevationType, ...) semi-stub
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:advapi:UnregisterTraceGuids 0: stub

Robbz Vendredi 28 Février 2014 à 8:48
Robbz

I have seen this before and it does seem as either driver issue or gpu memory issue.

Both both cases i have dealt with the beta gpu drivers fixed it.

Please let me know what you find and if that helps.

[IMG]http://i.imgur.com/7PO83.png[IMG]
lshantz Jeudi 3 Avril 2014 à 4:11
lshantzAnonymous

Hey Robbz, can you tell us more about this beta gpu driver? Where did you get it? Nvidia, Intel? I would LOVE to try to make mine more stable. I get the occasional crash, and slow fps on my macbook pro
lshantz Samedi 19 Avril 2014 à 2:20
lshantzAnonymous

I'll take that as a no. ;)