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Stalker: Call of Chernobyl

Cursor not moving

Auteur Antwoorden
AdinanCenci Zaterdag 6 Januari 2018 om 22:44
AdinanCenciAnonymous

Hi there.

I am trying to get Stalker Call of Chernobyl (it is a standalone mod Stalker Call of Pripyat) working correctly

I have:

  • a 64-bit linux mint 18.3
  • intel i5
  • Nvidia GTX660
  • Driver 384.90-0ubuntu0.16.04.2

and setted:

  • 64-bit prefix
  • wine 2.22
  • Installed steam and Call of Pripyat
  • windows vista

When I start the game most things seems to work, I even managed to play a little.

But the cursor is not working. When in the main menu or in-game inventory, the cursor will be stuck in the middle of the screen. If I drag the mouse hard enough the cursor will move but then will instantly reset to the middle of the screen again.

It is only in the main menu and in-game inventory. In the virtual desktop it works. Hell in-game the mouse works fine changing the camera, it is just the cursor.

This is what prevents me of playing the game.

I don't understand what is happening. It worked flawlesly on my linux mint before I formated it.

I've tried installing in a 32bit prefix, simulate a virtual desktop option and automatically capture mouse option.

Nothing works.

 

This is the logs. Does anyone know what is going on?

 

Running wine-2.22 Stalker-CoC.exe (Working directory : /home/adinancenci/.PlayOnLinux/wineprefix/STALKER/drive_c/S.T.A.L.K.E.R. - Call of Chernobyl)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f938 4 stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:win:EnumDisplayDevicesW ((null),0,0x33f278,0x00000000), stub!
fixme:msvcrt:__clean_type_info_names_internal (0x2568290) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1269200) stub
fixme:msvcrt:__clean_type_info_names_internal (0x25e54ec) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1245524) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f368,0x00000000), stub!
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:msvcrt:__clean_type_info_names_internal (0x2585990) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1269200) stub
fixme:msvcrt:__clean_type_info_names_internal (0x28954ec) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1245524) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f218,0x00000000), stub!
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x16e0bc, container_parent 0x16e738, wined3d_desc 0x33f2b8, texture flags 0, wined3d_texture 0x16fae0 partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion.
fixme:dxgi:dxgi_factory_CreateSwapChain iface 0x16d3e8, device 0x16e090, desc 0x33f7c4, swapchain 0x33f874 partial stub!
fixme:dxgi:dxgi_factory_CreateSwapChain Ignoring SwapEffect 0.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x16e0bc, container_parent 0x192bf0, wined3d_desc 0x33f588, texture flags 0, wined3d_texture 0x192c38 partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x16e0bc, container_parent 0x192bf0, wined3d_desc 0x33f588, texture flags 0, wined3d_texture 0x195158 partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion.
fixme:msvcrt:__clean_type_info_names_internal (0x2592b80) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2865524) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2849200) stub
fixme:msvcrt:__clean_type_info_names_internal (0x28254ec) stub
fixme:heap:RtlCompactHeap (0xa20000, 0x0) stub
ALSA lib conf.c:3357:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_pulse.so
ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM default
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec98,0x00000000), stub!
fixme:d3d:wined3d_query_create Unhandled query type 0x4.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ed98,0x00000000), stub!
fixme:driver:D3DKMTOpenAdapterFromHdc (0x33f128): stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
fixme:msvcrt:__clean_type_info_names_internal (0x7e6ec44) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38e94dc) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2c456e0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2ddb284) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2d6da04) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2dc22ac) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2cfe134) stub
fixme:msvcrt:__clean_type_info_names_internal (0x2540eac) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1265524) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1249200) stub
fixme:msvcrt:__clean_type_info_names_internal (0x25c54ec) stub
fixme:msvcrt:__clean_type_info_names_internal (0x11070e4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3952fc) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3cb344) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3a93f4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x353b84) stub
fixme:msvcrt:__clean_type_info_names_internal (0x5847a4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x10003014) stub

Aangepast door AdinanCenci

AdinanCenci Dinsdag 9 Januari 2018 om 23:02
AdinanCenciAnonymous

I've tried installing dinput8.
When native and then embedded, the cursor stops moving completly and in game the camera becomes incontrolable, so I removed it. 

I've tried removing the mouse acceleration with the command

xset m default

Didn't felt a difference and nothing changed in the game.

Any ideas?

lahtis Vrijdag 26 Januari 2018 om 17:00
lahtisAnonymous

What engine game using? if using unity. Unity has mouse issues.


Using Ubuntu 16.04 LTS and latest Playonlinux.
My scripts: https://github.com/lahtis/playonlinux